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Date: Saturday, 21 Nov 2009 05:59
Submitter: Legionari0
Size: 7.876 GB
******************************************************
Agradecimientos a: *** Legionari0 & radeon666 ***
DOBLADA en castellano -IBERICO-
[ About file ]
Name: Transformers 2.wmv
Date: 19/11/2009 19:58:49
Size: 8,732,442,920 bytes (8327.907 MB)
[ Generic infos ]
Play duration: 02:29:53 (8993.034 s)
Container type: ASF/WMV
Creation time: 18/11/2009 07:30:56 UTC
Encrypted: No
Number of streams: 2
Type of stream nr. 1: Audio Media (0x162 (Windows Media Audio 9 Professional))
Type of stream nr. 2: Video Media (WMV3)
Audio streams: 1
<iconv() failed>: <iconv() failed>
<iconv() failed>: <iconv() failed>
<iconv() failed>: <iconv() failed>
<iconv() failed>: 14510000
<iconv() failed>: yes
<iconv() failed>: 743012
[ Relevant data ]
Resolution: 1280 x 720
Width: multiple of 32
Height: multiple of 16
[ Video track ]
FourCC: WMV3
Resolution: 1280 x 720
Framerate: 25 fps
Bitrate: 14538.903 kbps
[ Audio track ]
Audio tag: 0x162 (Windows Media Audio 9 Professional)
Bitrate: 647.059 kbps
Channels: 6
Sample rate: 48000 Hz
[ Profile compliancy ]
Profile to check: MTK PAL 6000
Resolution: 1280 x 720 > 720 x 576
Framerate: Ok
This report was created by AVInaptic (18-11-2007) on 19 nov 2009, h 22:34:14
Size: 7.876 GB
******************************************************
Agradecimientos a: *** Legionari0 & radeon666 ***
DOBLADA en castellano -IBERICO-
[ About file ]
Name: Transformers 2.wmv
Date: 19/11/2009 19:58:49
Size: 8,732,442,920 bytes (8327.907 MB)
[ Generic infos ]
Play duration: 02:29:53 (8993.034 s)
Container type: ASF/WMV
Creation time: 18/11/2009 07:30:56 UTC
Encrypted: No
Number of streams: 2
Type of stream nr. 1: Audio Media (0x162 (Windows Media Audio 9 Professional))
Type of stream nr. 2: Video Media (WMV3)
Audio streams: 1
<iconv() failed>: <iconv() failed>
<iconv() failed>: <iconv() failed>
<iconv() failed>: <iconv() failed>
<iconv() failed>: 14510000
<iconv() failed>: yes
<iconv() failed>: 743012
[ Relevant data ]
Resolution: 1280 x 720
Width: multiple of 32
Height: multiple of 16
[ Video track ]
FourCC: WMV3
Resolution: 1280 x 720
Framerate: 25 fps
Bitrate: 14538.903 kbps
[ Audio track ]
Audio tag: 0x162 (Windows Media Audio 9 Professional)
Bitrate: 647.059 kbps
Channels: 6
Sample rate: 48000 Hz
[ Profile compliancy ]
Profile to check: MTK PAL 6000
Resolution: 1280 x 720 > 720 x 576
Framerate: Ok
This report was created by AVInaptic (18-11-2007) on 19 nov 2009, h 22:34:14
Date: Friday, 20 Nov 2009 20:43
Submitter: XBOX-UNLIMITED
Size: 6.802 GB
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ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÛÛÛ ßßßßßßßß ÜÜÜÜ ßßßßß ÜÜ ßßßßßßßß Ü
ßßßßßßßßßßßß ßßßßßßßßßßßßßßßßßßßßß
Hasbro_Family_Game_Night_PAL_XBOX360-SPARE
ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ
http://www.gamefaqs.com/console/xbox360/home/955526.html
SYSTEM_________; XBOX360
FORMAT_________; ISO
REGiON/COUNTRY_; PAL
RELEASE_DATE___; 13/11/2009
GAME_GENRE_____; Board Games
LANGUAGE_______; ENGLISH
SiZE___________; xx x 100MB
RIPPED_________; Nothing
Publisher______; EA
GAME_iNFO____________________________________________________________;
Join your host Mr. Potato Head as you play your favorite Hasbro games
including CONNECT FOUR, SCRABBLE, BATTLESHIP, YAHTZEE, BOGGLE, as
well as exciting new versions created for Xbox LIVE Arcade in Hasbro
Family Game Night.
RELEASE_NOTES________________________________________________________;
- Prepatched, stealth image + iXtreme compatible
- Enjoy!
GROUP_NEWS___________________________________________________________;
Currently we are looking for :
- Suppliers of new unreleased Games and Moviez
- You work for a GAMES or MOVIES or UTILS, |
Distributor, Magazine, Warehouse, Publisher,
press/marketing company, duplicator, courier
delivery firm, tv/radio show, language
translator company or store
-You can get NEW unreleased GAMES or MOVIES or
UTILS, from one of the above Game/Util/Video
shop (such as, Baggages, Electronics Boutique
FuncoLand, Media Play, Software Etc. GameStop
Baggages, ebgames etc.).
-You live in the Usa, Canada, Uk, Europe, Japan,
New Zealand or Australia, have a fast upload
line (500kb/s minimum) and free week days
morning or afternoon
If u can help with something of the above you know where to find us
CONTACT______________________________________________________________;
If you really need us you know where to find us.
GREETiNGS_AND_LIGHTSHININGS_TO_______________________________________;
.__________________________.-..__.-...-..___.-..________________________///.
|.:.MisterX & MisterY.:.:.. \/ // | ||/| ||::.::.:::.Site Scripts V2.0:|
`--_______________/---------___//--|_||//|_||---------_________________/'
Size: 6.802 GB
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ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÛÛÛ ßßßßßßßß ÜÜÜÜ ßßßßß ÜÜ ßßßßßßßß Ü
ßßßßßßßßßßßß ßßßßßßßßßßßßßßßßßßßßß
Hasbro_Family_Game_Night_PAL_XBOX360-SPARE
ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ
http://www.gamefaqs.com/console/xbox360/home/955526.html
SYSTEM_________; XBOX360
FORMAT_________; ISO
REGiON/COUNTRY_; PAL
RELEASE_DATE___; 13/11/2009
GAME_GENRE_____; Board Games
LANGUAGE_______; ENGLISH
SiZE___________; xx x 100MB
RIPPED_________; Nothing
Publisher______; EA
GAME_iNFO____________________________________________________________;
Join your host Mr. Potato Head as you play your favorite Hasbro games
including CONNECT FOUR, SCRABBLE, BATTLESHIP, YAHTZEE, BOGGLE, as
well as exciting new versions created for Xbox LIVE Arcade in Hasbro
Family Game Night.
RELEASE_NOTES________________________________________________________;
- Prepatched, stealth image + iXtreme compatible
- Enjoy!
GROUP_NEWS___________________________________________________________;
Currently we are looking for :
- Suppliers of new unreleased Games and Moviez
- You work for a GAMES or MOVIES or UTILS, |
Distributor, Magazine, Warehouse, Publisher,
press/marketing company, duplicator, courier
delivery firm, tv/radio show, language
translator company or store
-You can get NEW unreleased GAMES or MOVIES or
UTILS, from one of the above Game/Util/Video
shop (such as, Baggages, Electronics Boutique
FuncoLand, Media Play, Software Etc. GameStop
Baggages, ebgames etc.).
-You live in the Usa, Canada, Uk, Europe, Japan,
New Zealand or Australia, have a fast upload
line (500kb/s minimum) and free week days
morning or afternoon
If u can help with something of the above you know where to find us
CONTACT______________________________________________________________;
If you really need us you know where to find us.
GREETiNGS_AND_LIGHTSHININGS_TO_______________________________________;
.__________________________.-..__.-...-..___.-..________________________///.
|.:.MisterX & MisterY.:.:.. \/ // | ||/| ||::.::.:::.Site Scripts V2.0:|
`--_______________/---------___//--|_||//|_||---------_________________/'
Date: Friday, 20 Nov 2009 18:54
Submitter: waldyrf
Size: 6.244 GB
Medal Of Honor Airborne
Full English - Only NTSC-U
Full xtreme and Stealth
Tested with firm 1.6
Size: 6.244 GB
Medal Of Honor Airborne
Full English - Only NTSC-U
Full xtreme and Stealth
Tested with firm 1.6
Date: Friday, 20 Nov 2009 14:29
Submitter: vectorx
Size: 6.219 GB
Spiderman 3 - Region Free
Full xtreme and steath
see mora details in comments
Size: 6.219 GB
Spiderman 3 - Region Free
Full xtreme and steath
see mora details in comments
Date: Friday, 20 Nov 2009 12:04
Submitter: agony
Size: 899.4 KB
XVal 2.0 and Xbox Image Browser v1.0
>> Redline99 released 2 new tools:
* XVal 2.0
[QUOTE]
The X value is used as a visual indication of security "events". This value is from a field stored in secdata.bin, offset 0x28 for a length of 8 bytes. It is visually displayed from dashboard in one of the system info screens. The X value is encrypted though and this tool will decrypt and display known recorded security events.
The console does not need to be connected to Live to do this procedure. At the same time this does not guarantee that the console with a "clean" X value has not been flagged on the server side.
This can be used as a tool to check the status of a second-hand console and be valuable information in considerations before purchasing.
[/QUOTE]
* Xbox Image Browser v1.0
[QUOTE]
This application allows file extraction from xbox xdvdfs iso's.
It should have the same capabilities as Xbox Backup Creator(info). I made this a long time ago for a friend and never got around to releasing it for others.
Sorry to Vista and Windows 7 people, the app will run but you will probably need to install additional components.
[/QUOTE]
Size: 899.4 KB
XVal 2.0 and Xbox Image Browser v1.0
>> Redline99 released 2 new tools:
* XVal 2.0
[QUOTE]
The X value is used as a visual indication of security "events". This value is from a field stored in secdata.bin, offset 0x28 for a length of 8 bytes. It is visually displayed from dashboard in one of the system info screens. The X value is encrypted though and this tool will decrypt and display known recorded security events.
The console does not need to be connected to Live to do this procedure. At the same time this does not guarantee that the console with a "clean" X value has not been flagged on the server side.
This can be used as a tool to check the status of a second-hand console and be valuable information in considerations before purchasing.
[/QUOTE]
* Xbox Image Browser v1.0
[QUOTE]
This application allows file extraction from xbox xdvdfs iso's.
It should have the same capabilities as Xbox Backup Creator(info). I made this a long time ago for a friend and never got around to releasing it for others.
Sorry to Vista and Windows 7 people, the app will run but you will probably need to install additional components.
[/QUOTE]
Date: Friday, 20 Nov 2009 02:44
Submitter: lords
Size: 5.412 GB
NCAA_Basketball_10_NTSC_XBOX360-GameStop
|
Release Date: 11/19/09 |
Retail Date: 11/17/09 |
Size: 59x100mb |
Region: NTSC-U (Region Locked) |
Platform: XBOX360 |
Genre: Sports |
Publisher: Electronic Arts
Size: 5.412 GB
NCAA_Basketball_10_NTSC_XBOX360-GameStop
|
Release Date: 11/19/09 |
Retail Date: 11/17/09 |
Size: 59x100mb |
Region: NTSC-U (Region Locked) |
Platform: XBOX360 |
Genre: Sports |
Publisher: Electronic Arts
Date: Thursday, 19 Nov 2009 14:31
Submitter: aresgermany
Size: 540.09 MB
Für den der es gestern Abend verpasst hat, hier in HD!
Size: 540.09 MB
Für den der es gestern Abend verpasst hat, hier in HD!
Date: Thursday, 19 Nov 2009 14:27
Submitter: XBOX-UNLIMITED
Size: 5.272 GB
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Üß Release date: 11/19/09 Source: DVD9 ßÜ
ÜÜÜÛß Platform: Xbox360 Region: PAL ßÛÜÜÜ
°±²ÛÛÜÜÜ Genre: Adventure Files: *x100MB ÜÜÜÛÛ²±°
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Size: 5.272 GB
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°²Ûß ßÛ²°
Üß Release date: 11/19/09 Source: DVD9 ßÜ
ÜÜÜÛß Platform: Xbox360 Region: PAL ßÛÜÜÜ
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http://xbox360.ign.com/objects/143/14332528.html
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`--_______________/---------___//--|_||//|_||---------_________________/'
Date: Thursday, 19 Nov 2009 05:20
Submitter: PitchblakToxic7
Size: 820.17 MB
This is the Assassins Creed: Lineage TV series parts 1-3, in English and HD (1280x720res)
Good Watch
Size: 820.17 MB
This is the Assassins Creed: Lineage TV series parts 1-3, in English and HD (1280x720res)
Good Watch
Date: Wednesday, 18 Nov 2009 23:11
Submitter: lords
Size: 6.620 GB
Scene.It.Bright.Lights.Big.Screen.USA-XBOX360
Publisher/Developer : Warner Home Video Games
Pre Date : 18th November 2009
Category : Party, Puzzle & Cards
Info : 74 rars / fux.r**
Region : USA non-RF
Seeded from a speedBox!(2009)
Size: 6.620 GB
Scene.It.Bright.Lights.Big.Screen.USA-XBOX360
Publisher/Developer : Warner Home Video Games
Pre Date : 18th November 2009
Category : Party, Puzzle & Cards
Info : 74 rars / fux.r**
Region : USA non-RF
Seeded from a speedBox!(2009)
Date: Wednesday, 18 Nov 2009 15:58
Submitter: RobyRoby27
Size: 538.45 MB
Assassin's Creed: Lineage è una serie di tre cortometraggi basati sull'universo del videogioco Assassin's Creed. I film sono stati creati da Ubisoft, la stessa compagnia creatrice del gioco, ed il primo episodio è stato rilasciato il 27 ottobre 2009 sul canale YouTube.
I film sono stati diretti diretti dal regista canadese: Yves Simoneau.
Trama
La storia è il prologo al videogioco Assassin's Creed II e ruota attorno alla figura di Giovanni Auditore, il padre del protagonista del gioco, Ezio Auditore da Firenze.
Giovanni è un Assassino che vive nel Rinascimento in Italia (15esimo secolo). La storia racconta le vicende che anticipano la storia di Assassin's Creed II, e presenta i nemici di entrambi i personaggi.
Parte 1
Giovanni Auditore viene mandato a sventare un piano ai danni del suo alleato Lorenzo de' Medici e a fermare Rodrigo Borgia e le sue guardie prima che lascino la città. Mentre Giovanni combatte contro le guardie, Borgia riesce a fuggire, ma l'Assassino riesce tuttavia a disarmare e catturare una delle guardie. Tornati al palazzo dei Medici, la guardia viene torturata alla ruota per sapere il piano che Borgia e i suoi scagnozzi avevano in mente: si scopre così che a Milano il giorno dopo Natale, per la celebrazione di Santo Stefano verrà assassinato il duca di Milano. Giovanni viene mandato di corsa a sventare l'attentato, ma arriva troppo tardi per impedire il brutale omicidio del duca. Mentre le guardie del duca combattono contro i congiurati, Giovanni vorrebbe catturarne uno per interrogarlo, ma una guardia uccide l'ultimo omicida; nonostante ciò Giovanni riesce a recuperare delle monete dalla borsa del congiurato. Tornato a Firenze, nella sua casa Giovanni osserva i suoi due figli maggiori giocare a scacchi e rivela a Ezio che per vincere bisogna sempre anticipare l'avversario. Nella sua stanza segreta Giovanni rivela che con la morte di Sforza, Lorenzo de Medici ha perso un potente alleato e che i suoi nemici stanno tramando nell'ombra; egli però sa già dove dirigersi per combattere la sua prossima battaglia: lanciando in aria una moneta con l'effige del leone di San Marco, infatti, Giovanni Auditore svela che la sua prossima destinazione sarà Venezia.
Parte 2
Giunto a Venezia, Giovanni tende un agguato ad un corriere dei Barbarigo, e lo interroga, ma il messaggero preferisce uccidersi che rivelare i piani dei suoi padroni, quindi Giovanni prende la lettera che essa doveva consegnare. Tornato a Firenze, Giovanni consegna la lettera a Lorenzo de' Medici, il quale la consegna al suo gonfaloniere, dicendo che la lettera è criptata e che ci vorranno diverse ore per scoprirne i segreti, quindi la consegna a sua volta a padre Maffei. Nella notte il monaco ha già tradotto la lettera, così il gonfaloniere ordina a padre Maffei di chiamare Giovanni per ripartire, ma gli ordina anche di non dire nulla a nessuno della lettera, Giovanni fuori casa viene fermato da Ezio che gli chiede il perchè un banchiere debba partire così spesso nel cuore della notte, e gli chiede se può venire con lui, con la negazione di Giovanni. Intanto è stata preparata una copia della lettera e Giovanni dovrà consegnare lui stesso, e scoprire chi c'era dietro l'assassinio dello Sforza. Quindi il protagonista parte per Roma
Parte 3
Giovanni arriva a Roma e consegna la lettera come ordinato, che passa tra le mani della folla fino a ragginugere Borgia. Egli quindi va al Vaticano, dove consegna la lettera al papa Sisto IV. I due uomini discutono il fatto che Lorenzo de' Medici non riconosce l'autorità del papa; quando Borgia suggerisce l'utilizzo della forza, il papa accettà a offrire il suo supporto spirituale e aiuto militare per assicurare l'ordine a Firenze.
Tuttavia, quando Borgia se ne và, è seguito da Giovanni. Ma Borgia riesce a seminare Giovanni, e scompare all'interno della basilica di San Pietro ancora in costruzione. Quando Giovanni cerca all'interno viene sfidato da Borgia. Egli apprezza le qualità di Giovanni, che sarebbe molto lieto di averle dalla sua parte, e che se si unirà a loro, potrà vedere il 'nuovo mondo'. Quando Giovanni rifiuta, e ricorda che l'unica fine sarà la lama di un Assassino nella sua gola, Borgia quindi dice "Staremo a vedere!", e ordina ai suoi uomini di attaccare. Giovanni combatte coraggiosamente e sconfigge gli assalitori, ma viene colpito al petto da un coltello da lancio lanciato da Borgia. Anche se sopravvive, Borgia usa la distrazione per scappare.
Ferito gravemente, Giovanni ritorna a casa a Firenze, dove sua moglie cura le sue ferite. Giovanni le confessa la sua paura che l'assassinio del duca di Milano sia solo l'inizio di una cospirazione, e che il prossimo passo potrebbe essere compiuto a Firenze, e la sua paura per la sicurezza dei Medici, i suoi alleati e se stesso. Successivamente, alcuni uomini armati della guardia cittadina alla guida di padre Maffei arrivano a casa sua, chiedendo di Giovanni. Egli quindi dice al suo primogenito Federico di dire che se ne è già andato, quindi scappa attraverso il passaggio segreto.
Tornato a Roma, Borgia e i suoi seguaci Templari riconoscono che la maggiore minaccia ai loro piani è Giovanni: tuttavia, Borgia dice che ci penserà lui a quell'Assassinio, e che dopo, niente ostacolerà il loro cammino. Di nuovo a Firenze, Giovanni passa attraverso le strade (facendo una pausa solo per vedere Ezio flirtare con una giovane donna della nobiltà), monologando che nuvole oscure si addensano sopra il cielo di Firenze e che il tempo sta per scadere: la battaglia finale è alle porte. Egli ricorda che qualunque cosa accada, egli e i suoi figli sono "Gli Auditore da Firenze, noi siamo Assassini!"
Il film si conclude con il messaggio"The conclusion...is in your hands (La conclusione è nelle tue mani)".
Cast
I cast del film è stato selezionato in Canada cercando di utilizzare quanto più possibile attori di origine italiana o comunque europea. i volti degli attori selezionati per il film sono stati utilizzati (renderizzati) anche per il gioco. tanto il gioco che il film si avvalgono della tecnica del motion capture (per le sequenza narrative).
Produzione
Il team di sviluppo del videogioco ha lavorato a stretto contatto con il regista dei corti a la sua troupe per creare il collegamento ideale tra le due produzioni.
Gli attori sono stati filmati utilizzando lo schermo verde e la produzione dei corti è stata realizzata da Hybride Technologies, già autori di film come 300 e Sin City. La tecnica utilizzata è mista, mentre gli attori sono reali e recitano su un set virtuale, le immagini di background sono ricreate in CGI e sono state in parte ricavato dalle ambientazioni del gioco motore al XSI (i materiali mutuati dal gioco sono stati nuovamente renderizzati per migliorare le texture e livelli geometrici prima di essere esportai e aggiunti alle immagini degli attori).
Per i costumi, storici e artisti hanno effettuato approfondite ricerce per disegnare i costumi e le ambientazioni del gioco, tutti i materiali sono stati poi creare da veri sarti del team del film. Questi costumi hanno influenzato anche i modelli 3D nel gioco.
Corey May lo sceneggiatore di Assassin’s Creed I e II ha lavorato molto da vicino con lo sceneggiatore dei corti Assassin's Creed: Lineage, William Raymond, per essere sicuri che entrambe le storie fossero strettamente collegate.
Colonna sonora
Le tracce audio del film sono state composte da George S. Clinton (a differenza di quelle di Assassin's Creed II' che sono invece state scritte da Jesper Kyd).
Promozione e rilascio
Il 9 luglio 2008 Ubisoft annuncia di aver acquisito lo studio di produzione cinematografica Hybride Technologies di base a Montreal. Hybride lavora con l'industria cinematografica e si occupa principalmente di VFX di post-produzione. L'acquisizione dell studio Hybride si inserisce nella strategia Ubisoft di estendere i suoi brand ad altri media e favorire la convergenza dell'intrattenimento videoludico e cinematografico.
Un anno dopo, durante la conferenza stampa tenuta in occasione dell'E3 2009, Ubisoft ha annunciato la creazione di una serie di cortometraggi basati sull'universo di Assassin's Creed II grazie alla collaborazione tra Hybride e Ubisoft Digital Arts.
Ubisoft ha successivamente rilasciato altri dettagli sul progetto durante il Comic-Con del 2009, rivelando nel frattempo anche nuove informazioni sull'inedito processo di produzione.
Il primo episodio è stato mostrato in anteprima a Firenze (12/14 ottobre 2009) durante la presentazione del gioco alla stampa internazionale e successivamente a Parigi in occasione di una premiere in un teatro sugli Champs-Élysées (19 ottobre 2009) e il primo teaser trailer è stato mostrato al pubblico nella stessa occasione.
THANKS TO WIKIPEDIA IT.
Size: 538.45 MB
Assassin's Creed: Lineage è una serie di tre cortometraggi basati sull'universo del videogioco Assassin's Creed. I film sono stati creati da Ubisoft, la stessa compagnia creatrice del gioco, ed il primo episodio è stato rilasciato il 27 ottobre 2009 sul canale YouTube.
I film sono stati diretti diretti dal regista canadese: Yves Simoneau.
Trama
La storia è il prologo al videogioco Assassin's Creed II e ruota attorno alla figura di Giovanni Auditore, il padre del protagonista del gioco, Ezio Auditore da Firenze.
Giovanni è un Assassino che vive nel Rinascimento in Italia (15esimo secolo). La storia racconta le vicende che anticipano la storia di Assassin's Creed II, e presenta i nemici di entrambi i personaggi.
Parte 1
Giovanni Auditore viene mandato a sventare un piano ai danni del suo alleato Lorenzo de' Medici e a fermare Rodrigo Borgia e le sue guardie prima che lascino la città. Mentre Giovanni combatte contro le guardie, Borgia riesce a fuggire, ma l'Assassino riesce tuttavia a disarmare e catturare una delle guardie. Tornati al palazzo dei Medici, la guardia viene torturata alla ruota per sapere il piano che Borgia e i suoi scagnozzi avevano in mente: si scopre così che a Milano il giorno dopo Natale, per la celebrazione di Santo Stefano verrà assassinato il duca di Milano. Giovanni viene mandato di corsa a sventare l'attentato, ma arriva troppo tardi per impedire il brutale omicidio del duca. Mentre le guardie del duca combattono contro i congiurati, Giovanni vorrebbe catturarne uno per interrogarlo, ma una guardia uccide l'ultimo omicida; nonostante ciò Giovanni riesce a recuperare delle monete dalla borsa del congiurato. Tornato a Firenze, nella sua casa Giovanni osserva i suoi due figli maggiori giocare a scacchi e rivela a Ezio che per vincere bisogna sempre anticipare l'avversario. Nella sua stanza segreta Giovanni rivela che con la morte di Sforza, Lorenzo de Medici ha perso un potente alleato e che i suoi nemici stanno tramando nell'ombra; egli però sa già dove dirigersi per combattere la sua prossima battaglia: lanciando in aria una moneta con l'effige del leone di San Marco, infatti, Giovanni Auditore svela che la sua prossima destinazione sarà Venezia.
Parte 2
Giunto a Venezia, Giovanni tende un agguato ad un corriere dei Barbarigo, e lo interroga, ma il messaggero preferisce uccidersi che rivelare i piani dei suoi padroni, quindi Giovanni prende la lettera che essa doveva consegnare. Tornato a Firenze, Giovanni consegna la lettera a Lorenzo de' Medici, il quale la consegna al suo gonfaloniere, dicendo che la lettera è criptata e che ci vorranno diverse ore per scoprirne i segreti, quindi la consegna a sua volta a padre Maffei. Nella notte il monaco ha già tradotto la lettera, così il gonfaloniere ordina a padre Maffei di chiamare Giovanni per ripartire, ma gli ordina anche di non dire nulla a nessuno della lettera, Giovanni fuori casa viene fermato da Ezio che gli chiede il perchè un banchiere debba partire così spesso nel cuore della notte, e gli chiede se può venire con lui, con la negazione di Giovanni. Intanto è stata preparata una copia della lettera e Giovanni dovrà consegnare lui stesso, e scoprire chi c'era dietro l'assassinio dello Sforza. Quindi il protagonista parte per Roma
Parte 3
Giovanni arriva a Roma e consegna la lettera come ordinato, che passa tra le mani della folla fino a ragginugere Borgia. Egli quindi va al Vaticano, dove consegna la lettera al papa Sisto IV. I due uomini discutono il fatto che Lorenzo de' Medici non riconosce l'autorità del papa; quando Borgia suggerisce l'utilizzo della forza, il papa accettà a offrire il suo supporto spirituale e aiuto militare per assicurare l'ordine a Firenze.
Tuttavia, quando Borgia se ne và, è seguito da Giovanni. Ma Borgia riesce a seminare Giovanni, e scompare all'interno della basilica di San Pietro ancora in costruzione. Quando Giovanni cerca all'interno viene sfidato da Borgia. Egli apprezza le qualità di Giovanni, che sarebbe molto lieto di averle dalla sua parte, e che se si unirà a loro, potrà vedere il 'nuovo mondo'. Quando Giovanni rifiuta, e ricorda che l'unica fine sarà la lama di un Assassino nella sua gola, Borgia quindi dice "Staremo a vedere!", e ordina ai suoi uomini di attaccare. Giovanni combatte coraggiosamente e sconfigge gli assalitori, ma viene colpito al petto da un coltello da lancio lanciato da Borgia. Anche se sopravvive, Borgia usa la distrazione per scappare.
Ferito gravemente, Giovanni ritorna a casa a Firenze, dove sua moglie cura le sue ferite. Giovanni le confessa la sua paura che l'assassinio del duca di Milano sia solo l'inizio di una cospirazione, e che il prossimo passo potrebbe essere compiuto a Firenze, e la sua paura per la sicurezza dei Medici, i suoi alleati e se stesso. Successivamente, alcuni uomini armati della guardia cittadina alla guida di padre Maffei arrivano a casa sua, chiedendo di Giovanni. Egli quindi dice al suo primogenito Federico di dire che se ne è già andato, quindi scappa attraverso il passaggio segreto.
Tornato a Roma, Borgia e i suoi seguaci Templari riconoscono che la maggiore minaccia ai loro piani è Giovanni: tuttavia, Borgia dice che ci penserà lui a quell'Assassinio, e che dopo, niente ostacolerà il loro cammino. Di nuovo a Firenze, Giovanni passa attraverso le strade (facendo una pausa solo per vedere Ezio flirtare con una giovane donna della nobiltà), monologando che nuvole oscure si addensano sopra il cielo di Firenze e che il tempo sta per scadere: la battaglia finale è alle porte. Egli ricorda che qualunque cosa accada, egli e i suoi figli sono "Gli Auditore da Firenze, noi siamo Assassini!"
Il film si conclude con il messaggio"The conclusion...is in your hands (La conclusione è nelle tue mani)".
Cast
I cast del film è stato selezionato in Canada cercando di utilizzare quanto più possibile attori di origine italiana o comunque europea. i volti degli attori selezionati per il film sono stati utilizzati (renderizzati) anche per il gioco. tanto il gioco che il film si avvalgono della tecnica del motion capture (per le sequenza narrative).
Produzione
Il team di sviluppo del videogioco ha lavorato a stretto contatto con il regista dei corti a la sua troupe per creare il collegamento ideale tra le due produzioni.
Gli attori sono stati filmati utilizzando lo schermo verde e la produzione dei corti è stata realizzata da Hybride Technologies, già autori di film come 300 e Sin City. La tecnica utilizzata è mista, mentre gli attori sono reali e recitano su un set virtuale, le immagini di background sono ricreate in CGI e sono state in parte ricavato dalle ambientazioni del gioco motore al XSI (i materiali mutuati dal gioco sono stati nuovamente renderizzati per migliorare le texture e livelli geometrici prima di essere esportai e aggiunti alle immagini degli attori).
Per i costumi, storici e artisti hanno effettuato approfondite ricerce per disegnare i costumi e le ambientazioni del gioco, tutti i materiali sono stati poi creare da veri sarti del team del film. Questi costumi hanno influenzato anche i modelli 3D nel gioco.
Corey May lo sceneggiatore di Assassin’s Creed I e II ha lavorato molto da vicino con lo sceneggiatore dei corti Assassin's Creed: Lineage, William Raymond, per essere sicuri che entrambe le storie fossero strettamente collegate.
Colonna sonora
Le tracce audio del film sono state composte da George S. Clinton (a differenza di quelle di Assassin's Creed II' che sono invece state scritte da Jesper Kyd).
Promozione e rilascio
Il 9 luglio 2008 Ubisoft annuncia di aver acquisito lo studio di produzione cinematografica Hybride Technologies di base a Montreal. Hybride lavora con l'industria cinematografica e si occupa principalmente di VFX di post-produzione. L'acquisizione dell studio Hybride si inserisce nella strategia Ubisoft di estendere i suoi brand ad altri media e favorire la convergenza dell'intrattenimento videoludico e cinematografico.
Un anno dopo, durante la conferenza stampa tenuta in occasione dell'E3 2009, Ubisoft ha annunciato la creazione di una serie di cortometraggi basati sull'universo di Assassin's Creed II grazie alla collaborazione tra Hybride e Ubisoft Digital Arts.
Ubisoft ha successivamente rilasciato altri dettagli sul progetto durante il Comic-Con del 2009, rivelando nel frattempo anche nuove informazioni sull'inedito processo di produzione.
Il primo episodio è stato mostrato in anteprima a Firenze (12/14 ottobre 2009) durante la presentazione del gioco alla stampa internazionale e successivamente a Parigi in occasione di una premiere in un teatro sugli Champs-Élysées (19 ottobre 2009) e il primo teaser trailer è stato mostrato al pubblico nella stessa occasione.
THANKS TO WIKIPEDIA IT.
Date: Wednesday, 18 Nov 2009 15:25
Submitter: Slugga
Size: 6.711 GB
|
Release Date: 11/17/09 |
Retail Date: 11/17/09 |
Size: 72x100mb |
Region: NTSC-U (Region Free) |
Platform: XBOX360 |
Genre: Action Adventure |
Publisher: Ubisoft |
|
------------------------------------------------------------------------------------------|
|
Release Notes: |
|
|
Wave 4, so you need Hitachi 1.51, Samsung/Benq 1.61, or Lite-On/Samsung/Benq 1.6 with |
the activate.iso. |
|
For those who don't feel comfortable playing PAL RF games on their NTSC console. |
|
|
------------------------------------------------------------------------------- |
\//\//\//\// _ |_ _ / /_ _ _ \//\//\//\//\//\//\//\//\//\ |
//\//\//\//\ (_||_)(_|/ / _||_ | | //\//\//\//\//\//\//\//\//\// |
------------------------_|------_||_||_|--v1.0.2-------[http://abgx360.net]---- |
|
Checking for updates to abgx360.dat... |
Server file abgx360.dat no newer than local file - not retrieving |
|
X:Assassins_Creed_II_NTSC_XBOX360-GameStopgs-ac2.dvd is valid |
|
Checking Game |
ISO: "X:Assassins_Creed_II_NTSC_XBOX360-GameStopgs-ac2.iso" |
Size: 7838695424 bytes (SplitVid 3rd or 4th wave) |
Game partition offset: 0xFD90000 |
Root sector: 1783935 (0xE99CF800), 2048 bytes |
default.xex sector: 449080 (0x46AAC000), 22102016 bytes |
Files in ISO: 125, Folders in ISO: 25 |
Total bytes used: 5541920900 (75.93%) |
Game appears to have random padding |
|
Checking default.xex |
Module Flags: Title Module |
Image Flags: XGD2 Media Only |
64 KB Pages |
System Flags: Accesses Personally Identifiable Information (PII) |
Title ID: 5553083B (US-2107) |
Ver / Base Ver: v0.0.0.1 / v0.0.0.1 |
Disc Number: 1 of 1 |
Original PE Filename: scimitar_final_ltcg.exe |
Original PE Timestamp: 2009/10/21 18:44:57 |
Allowed Media Types: DVD-XGD2 (Xbox 360 original disc) |
Game Ratings: ESRB: M (Mature 17+) |
PEGI: 18+ |
PEGI-FI: 18+ |
PEGI-PT: 18+ |
USK: 16+ |
OFLC-AU: MA15+ |
OFLC-NZ: MA15+ |
FPB: 18+ |
Compression Info: Uncompressed and Encrypted |
Title Type: Full Game Title |
Dashboard Languages: English (default) |
German |
French |
Spanish |
Italian |
Game Name: Assassin's Creed II |
Developer: Ubisoft Montreal |
Publisher: Ubisoft |
Genre: Action adventure |
Description: Betrayed by the ruling families of Italy, a young man embarks |
upon an epic quest for vengeance. |
To eradicate corruption and restore his family's honor, he |
will study the secrets of an ancient Codex, written by |
Altaïr. |
To his allies, he will become a force for change - fighting |
for freedom and justice. |
To his enemies, he will become a dark knight - dedicated to |
the destruction of the tyrants abusing the people of Italy. |
His name is Ezio Auditore da Firenze. |
He is an Assassin. |
No Avatar Awards |
Achievements: 50 Achievements totaling 1000 Gamerscore |
XEX CRC = D924F099 |
XEX Media ID: E398896F1EB0F47C080355F9-6EA4A69F |
|
Region Code: 0xFFFFFFFF |
Region Free! |
|
Checking SS |
04FB20h ------- PSN ------> 20339Fh DFCC60h ------- PSN ------> FB04DFh |
+----------------------------------+----------------------------------+ |
| L0 Data Area = 1783936 sectors | L1 Data Area = 1783936 sectors | |
+----------------------------------+----------------------------------+ |
0x000FD90000 --------> 0x00E99CFFFF 0x00E99D0000 --------> 0x01C360FFFF |
<----------------- 3567872 sectors (7307001856 bytes) ----------------> |
|
Timestamp of Authoring: 2009/10/22 00:00:00 |
Timestamp of Mastering: 2009/10/26 02:00:16 |
SS Version: 2 (trusted) |
------------------------------------------------------------------------ |
CT RT CID Mod? Pad? Data CD Response Angle Deviation |
-- -- -- -- -- ------------- -------- ---------- ----- ------------ |
14 CF 00 00 566F63BE A62D19EE |
03 CF 00 04A9B0 04B9AF 566F63BE A62D19EE00 |
15 E8 00 00 F1B98846 E1807058 |
01 E8 00 20D7F0 20E7EF F1B98846 E180705800 |
14 FB 00 00 1EE57048 F92C7B1D |
03 FB 00 DF85F0 DF95EF 1EE57048 F92C7B1D00 |
15 82 00 00 821B8A58 6DAA5CF7 |
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24 EB 0F 00 E447828A E4470001 1 |
07 EB 00 04A9B0 04B72F E447828A 0100000100 |
v1 deviation from CCRT 1 0 (00.0%) |
v2 deviation from CCRT 1 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
25 CB 0F 00 168F57F6 168F005B 91 |
05 CB 00 20D7F0 20E56F 168F57F6 5B00005B00 |
v1 deviation from CCRT 91 0 (00.0%) |
v2 deviation from CCRT 91 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
24 EC 0F 00 EDD02739 EDD000B5 181 |
07 EC 00 DF85F0 DF936F EDD02739 B50000B500 |
v1 deviation from CCRT 181 0 (00.0%) |
v2 deviation from CCRT 181 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
25 19 0F 00 A31E6147 A31E010F 271 |
05 19 00 FB5B70 FB68EF A31E6147 0E01000E01 |
v1 deviation from CCRT 270 -1 (00.6%) |
v2 deviation from CCRT 270 -1 (00.6%) |
v1 deviation from v2 0 (00.0%) |
01 BE 00 00 7C9C0BA1 8C454250 |
00 BE 00 D28C45 F94250 00000000 0000000000 |
E0 B3 00 00 00098E7F D57CC081 |
E0 B3 00 E8D57C 42C081 00000000 0000000000 |
------------------------------------------------------------------------ |
CPR_MAI: 7C9C0BA1 |
SS CRC = 2CFF38ED (RawSS = 5A4FFCDB) |
SS Media ID: E398896F1EB0F47C080355F9-6EA4A69F (matches game) |
SS looks valid |
|
Checking DMI |
Timestamp of Authoring: 2009/10/22 00:00:00 (matches SS) |
Catalog Number: US-2107-01-W0-X11 |
DMI CRC = 48AB4CEA |
DMI Media ID: E398896F1EB0F47C080355F9-6EA4A69F (matches game) |
DMI looks valid |
|
Checking PFI |
030000h ------- PSN ------> 03AD7Fh FC5280h ------- PSN ------> FCFFDFh |
+----------------------------------+----------------------------------+ |
| L0 Data Area = 0044416 sectors | L1 Data Area = 0044384 sectors | |
+----------------------------------+----------------------------------+ |
0x0000000000 --------> 0x00056BFFFF 0x01CDCE0000 --------> 0x01D338FFFF |
<----------------- 0088800 sectors (0181862400 bytes) ----------------> |
|
PFI CRC = 05C6C409 |
PFI matches known data (4th wave - requires iXtreme v1.51 [Hitachi only], |
v1.6 [using activation disc], v1.61 or later) |
|
Video partition found |
Volume ID: "CD_ROM" |
Volume space size: 44372 sectors (90873856 bytes) |
Volume creation date & time: 2009/08/24 17:00:00 (GMT-07:00) |
Video is zero padded |
Video CRC = 1914211B (V0 = 29D07E66, V1 = EAE76B94) |
Video partition matches known data (4th wave - requires iXtreme v1.51 [Hitachi |
only], v1.6 [using activation disc], v1.61 or later) |
|
Stealth check passed! |
|
Starting Verification |
Looking for 2CFF38EDD924F099.ini in the online verified database |
Server file 2CFF38EDD924F099.ini no newer than local file - not retrieving |
|
Using 2CFF38EDD924F099.ini (360 bytes): |
|
[2CFF38EDD924F099] |
SS=2CFF38ED |
RawSS=B924308B |
PFI=05C6C409 |
DMI=48AB4CEA |
RegionFlags=FFFFFFFF |
V0=29D07E66 |
V1=EAE76B94 |
Video=1914211B |
Game=1C7CCA9B |
XexHash=D924F099 |
MediaID=E398896F1EB0F47C080355F9-6EA4A69F |
DiscSource=Retail |
GameName=Assassin's Creed II |
GamerTag=Stepto |
DriveName=TS-H943A |
DriveFW=iXtreme v1.6 0800 standalone |
Notes=XBC 2.9 0306 [abgx360 v1.0.2] |
|
Video CRC matches |
V0 CRC matches |
V1 CRC matches |
PFI CRC matches |
DMI CRC matches |
SS CRC matches |
Xex CRC matches |
AnyDVD style corruption was not detected |
Game CRC = 1C7CCA9B (matches) |
|
All CRCs match |
Verification was successful! |
|
|
------------------------------------------------------------------------------------------|
|
Group Notes: |
|
No time for group notes, Prestige Mode in MW2! |
|
------------------------------------------------------------------------------------------|
Size: 6.711 GB
|
Release Date: 11/17/09 |
Retail Date: 11/17/09 |
Size: 72x100mb |
Region: NTSC-U (Region Free) |
Platform: XBOX360 |
Genre: Action Adventure |
Publisher: Ubisoft |
|
------------------------------------------------------------------------------------------|
|
Release Notes: |
|
|
Wave 4, so you need Hitachi 1.51, Samsung/Benq 1.61, or Lite-On/Samsung/Benq 1.6 with |
the activate.iso. |
|
For those who don't feel comfortable playing PAL RF games on their NTSC console. |
|
|
------------------------------------------------------------------------------- |
\//\//\//\// _ |_ _ / /_ _ _ \//\//\//\//\//\//\//\//\//\ |
//\//\//\//\ (_||_)(_|/ / _||_ | | //\//\//\//\//\//\//\//\//\// |
------------------------_|------_||_||_|--v1.0.2-------[http://abgx360.net]---- |
|
Checking for updates to abgx360.dat... |
Server file abgx360.dat no newer than local file - not retrieving |
|
X:Assassins_Creed_II_NTSC_XBOX360-GameStopgs-ac2.dvd is valid |
|
Checking Game |
ISO: "X:Assassins_Creed_II_NTSC_XBOX360-GameStopgs-ac2.iso" |
Size: 7838695424 bytes (SplitVid 3rd or 4th wave) |
Game partition offset: 0xFD90000 |
Root sector: 1783935 (0xE99CF800), 2048 bytes |
default.xex sector: 449080 (0x46AAC000), 22102016 bytes |
Files in ISO: 125, Folders in ISO: 25 |
Total bytes used: 5541920900 (75.93%) |
Game appears to have random padding |
|
Checking default.xex |
Module Flags: Title Module |
Image Flags: XGD2 Media Only |
64 KB Pages |
System Flags: Accesses Personally Identifiable Information (PII) |
Title ID: 5553083B (US-2107) |
Ver / Base Ver: v0.0.0.1 / v0.0.0.1 |
Disc Number: 1 of 1 |
Original PE Filename: scimitar_final_ltcg.exe |
Original PE Timestamp: 2009/10/21 18:44:57 |
Allowed Media Types: DVD-XGD2 (Xbox 360 original disc) |
Game Ratings: ESRB: M (Mature 17+) |
PEGI: 18+ |
PEGI-FI: 18+ |
PEGI-PT: 18+ |
USK: 16+ |
OFLC-AU: MA15+ |
OFLC-NZ: MA15+ |
FPB: 18+ |
Compression Info: Uncompressed and Encrypted |
Title Type: Full Game Title |
Dashboard Languages: English (default) |
German |
French |
Spanish |
Italian |
Game Name: Assassin's Creed II |
Developer: Ubisoft Montreal |
Publisher: Ubisoft |
Genre: Action adventure |
Description: Betrayed by the ruling families of Italy, a young man embarks |
upon an epic quest for vengeance. |
To eradicate corruption and restore his family's honor, he |
will study the secrets of an ancient Codex, written by |
Altaïr. |
To his allies, he will become a force for change - fighting |
for freedom and justice. |
To his enemies, he will become a dark knight - dedicated to |
the destruction of the tyrants abusing the people of Italy. |
His name is Ezio Auditore da Firenze. |
He is an Assassin. |
No Avatar Awards |
Achievements: 50 Achievements totaling 1000 Gamerscore |
XEX CRC = D924F099 |
XEX Media ID: E398896F1EB0F47C080355F9-6EA4A69F |
|
Region Code: 0xFFFFFFFF |
Region Free! |
|
Checking SS |
04FB20h ------- PSN ------> 20339Fh DFCC60h ------- PSN ------> FB04DFh |
+----------------------------------+----------------------------------+ |
| L0 Data Area = 1783936 sectors | L1 Data Area = 1783936 sectors | |
+----------------------------------+----------------------------------+ |
0x000FD90000 --------> 0x00E99CFFFF 0x00E99D0000 --------> 0x01C360FFFF |
<----------------- 3567872 sectors (7307001856 bytes) ----------------> |
|
Timestamp of Authoring: 2009/10/22 00:00:00 |
Timestamp of Mastering: 2009/10/26 02:00:16 |
SS Version: 2 (trusted) |
------------------------------------------------------------------------ |
CT RT CID Mod? Pad? Data CD Response Angle Deviation |
-- -- -- -- -- ------------- -------- ---------- ----- ------------ |
14 CF 00 00 566F63BE A62D19EE |
03 CF 00 04A9B0 04B9AF 566F63BE A62D19EE00 |
15 E8 00 00 F1B98846 E1807058 |
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03 FB 00 DF85F0 DF95EF 1EE57048 F92C7B1D00 |
15 82 00 00 821B8A58 6DAA5CF7 |
01 82 00 FB5B70 FB6B6F 821B8A58 6DAA5CF700 |
24 EB 0F 00 E447828A E4470001 1 |
07 EB 00 04A9B0 04B72F E447828A 0100000100 |
v1 deviation from CCRT 1 0 (00.0%) |
v2 deviation from CCRT 1 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
25 CB 0F 00 168F57F6 168F005B 91 |
05 CB 00 20D7F0 20E56F 168F57F6 5B00005B00 |
v1 deviation from CCRT 91 0 (00.0%) |
v2 deviation from CCRT 91 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
24 EC 0F 00 EDD02739 EDD000B5 181 |
07 EC 00 DF85F0 DF936F EDD02739 B50000B500 |
v1 deviation from CCRT 181 0 (00.0%) |
v2 deviation from CCRT 181 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
25 19 0F 00 A31E6147 A31E010F 271 |
05 19 00 FB5B70 FB68EF A31E6147 0E01000E01 |
v1 deviation from CCRT 270 -1 (00.6%) |
v2 deviation from CCRT 270 -1 (00.6%) |
v1 deviation from v2 0 (00.0%) |
01 BE 00 00 7C9C0BA1 8C454250 |
00 BE 00 D28C45 F94250 00000000 0000000000 |
E0 B3 00 00 00098E7F D57CC081 |
E0 B3 00 E8D57C 42C081 00000000 0000000000 |
------------------------------------------------------------------------ |
CPR_MAI: 7C9C0BA1 |
SS CRC = 2CFF38ED (RawSS = 5A4FFCDB) |
SS Media ID: E398896F1EB0F47C080355F9-6EA4A69F (matches game) |
SS looks valid |
|
Checking DMI |
Timestamp of Authoring: 2009/10/22 00:00:00 (matches SS) |
Catalog Number: US-2107-01-W0-X11 |
DMI CRC = 48AB4CEA |
DMI Media ID: E398896F1EB0F47C080355F9-6EA4A69F (matches game) |
DMI looks valid |
|
Checking PFI |
030000h ------- PSN ------> 03AD7Fh FC5280h ------- PSN ------> FCFFDFh |
+----------------------------------+----------------------------------+ |
| L0 Data Area = 0044416 sectors | L1 Data Area = 0044384 sectors | |
+----------------------------------+----------------------------------+ |
0x0000000000 --------> 0x00056BFFFF 0x01CDCE0000 --------> 0x01D338FFFF |
<----------------- 0088800 sectors (0181862400 bytes) ----------------> |
|
PFI CRC = 05C6C409 |
PFI matches known data (4th wave - requires iXtreme v1.51 [Hitachi only], |
v1.6 [using activation disc], v1.61 or later) |
|
Video partition found |
Volume ID: "CD_ROM" |
Volume space size: 44372 sectors (90873856 bytes) |
Volume creation date & time: 2009/08/24 17:00:00 (GMT-07:00) |
Video is zero padded |
Video CRC = 1914211B (V0 = 29D07E66, V1 = EAE76B94) |
Video partition matches known data (4th wave - requires iXtreme v1.51 [Hitachi |
only], v1.6 [using activation disc], v1.61 or later) |
|
Stealth check passed! |
|
Starting Verification |
Looking for 2CFF38EDD924F099.ini in the online verified database |
Server file 2CFF38EDD924F099.ini no newer than local file - not retrieving |
|
Using 2CFF38EDD924F099.ini (360 bytes): |
|
[2CFF38EDD924F099] |
SS=2CFF38ED |
RawSS=B924308B |
PFI=05C6C409 |
DMI=48AB4CEA |
RegionFlags=FFFFFFFF |
V0=29D07E66 |
V1=EAE76B94 |
Video=1914211B |
Game=1C7CCA9B |
XexHash=D924F099 |
MediaID=E398896F1EB0F47C080355F9-6EA4A69F |
DiscSource=Retail |
GameName=Assassin's Creed II |
GamerTag=Stepto |
DriveName=TS-H943A |
DriveFW=iXtreme v1.6 0800 standalone |
Notes=XBC 2.9 0306 [abgx360 v1.0.2] |
|
Video CRC matches |
V0 CRC matches |
V1 CRC matches |
PFI CRC matches |
DMI CRC matches |
SS CRC matches |
Xex CRC matches |
AnyDVD style corruption was not detected |
Game CRC = 1C7CCA9B (matches) |
|
All CRCs match |
Verification was successful! |
|
|
------------------------------------------------------------------------------------------|
|
Group Notes: |
|
No time for group notes, Prestige Mode in MW2! |
|
------------------------------------------------------------------------------------------|
Date: Wednesday, 18 Nov 2009 15:21
Submitter: harrisshmz
Size: 6.636 GB
Assassins_Creed_II_NTSC_XBOX360-GameStop |
|
Release Date: 11/17/09 |
Retail Date: 11/17/09 |
Size: 72x100mb |
Region: NTSC-U (Region Free) |
Platform: XBOX360 |
Genre: Action Adventure |
Publisher: Ubisoft |
|
|
|
Release Notes: |
|
|
Wave 4, so you need Hitachi 1.51, Samsung/Benq 1.61, or Lite-On/Samsung/Benq 1.6 with |
the activate.iso. |
|
For those who don't feel comfortable playing PAL RF games on their NTSC console. |
|
|
|
\//\//\//\// _ |_ _ / /_ _ _ \//\//\//\//\//\//\//\//\//\ |
//\//\//\//\ (_||_)(_|/ / _||_ | | //\//\//\//\//\//\//\//\//\// |
_|------_||_||_|--v1.0.2-------[http://abgx360.net]---- |
|
Checking for updates to abgx360.dat... |
Server file abgx360.dat no newer than local file - not retrieving |
|
X:Assassins_Creed_II_NTSC_XBOX360-GameStopgs-ac2.dvd is valid |
|
Checking Game |
ISO: "X:Assassins_Creed_II_NTSC_XBOX360-GameStopgs-ac2.iso" |
Size: 7838695424 bytes (SplitVid 3rd or 4th wave) |
Game partition offset: 0xFD90000 |
Root sector: 1783935 (0xE99CF800), 2048 bytes |
default.xex sector: 449080 (0x46AAC000), 22102016 bytes |
Files in ISO: 125, Folders in ISO: 25 |
Total bytes used: 5541920900 (75.93%) |
Game appears to have random padding |
|
Checking default.xex |
Module Flags: Title Module |
Image Flags: XGD2 Media Only |
64 KB Pages |
System Flags: Accesses Personally Identifiable Information (PII) |
Title ID: 5553083B (US-2107) |
Ver / Base Ver: v0.0.0.1 / v0.0.0.1 |
Disc Number: 1 of 1 |
Original PE Filename: scimitar_final_ltcg.exe |
Original PE Timestamp: 2009/10/21 18:44:57 |
Allowed Media Types: DVD-XGD2 (Xbox 360 original disc) |
Game Ratings: ESRB: M (Mature 17+) |
PEGI: 18+ |
PEGI-FI: 18+ |
PEGI-PT: 18+ |
USK: 16+ |
OFLC-AU: MA15+ |
OFLC-NZ: MA15+ |
FPB: 18+ |
Compression Info: Uncompressed and Encrypted |
Title Type: Full Game Title |
Dashboard Languages: English (default) |
German |
French |
Spanish |
Italian |
Game Name: Assassin's Creed II |
Developer: Ubisoft Montreal |
Publisher: Ubisoft |
Genre: Action adventure |
Description: Betrayed by the ruling families of Italy, a young man embarks |
upon an epic quest for vengeance. |
To eradicate corruption and restore his family's honor, he |
will study the secrets of an ancient Codex, written by |
Alta r. |
To his allies, he will become a force for change - fighting |
for freedom and justice. |
To his enemies, he will become a dark knight - dedicated to |
the destruction of the tyrants abusing the people of Italy. |
His name is Ezio Auditore da Firenze. |
He is an Assassin. |
No Avatar Awards |
Achievements: 50 Achievements totaling 1000 Gamerscore |
XEX CRC = D924F099 |
XEX Media ID: E398896F1EB0F47C080355F9-6EA4A69F |
|
Region Code: 0xFFFFFFFF |
Region Free! |
|
Checking SS |
04FB20h ------- PSN ------> 20339Fh DFCC60h ------- PSN ------> FB04DFh |
|
| L0 Data Area = 1783936 sectors | L1 Data Area = 1783936 sectors | |
|
0x000FD90000 --------> 0x00E99CFFFF 0x00E99D0000 --------> 0x01C360FFFF |
<----------------- 3567872 sectors (7307001856 bytes) ----------------> |
|
Timestamp of Authoring: 2009/10/22 00:00:00 |
Timestamp of Mastering: 2009/10/26 02:00:16 |
SS Version: 2 (trusted) |
|
CT RT CID Mod? Pad? Data CD Response Angle Deviation |
|
14 CF 00 00 566F63BE A62D19EE |
03 CF 00 04A9B0 04B9AF 566F63BE A62D19EE00 |
15 E8 00 00 F1B98846 E1807058 |
01 E8 00 20D7F0 20E7EF F1B98846 E180705800 |
14 FB 00 00 1EE57048 F92C7B1D |
03 FB 00 DF85F0 DF95EF 1EE57048 F92C7B1D00 |
15 82 00 00 821B8A58 6DAA5CF7 |
01 82 00 FB5B70 FB6B6F 821B8A58 6DAA5CF700 |
24 EB 0F 00 E447828A E4470001 1 |
07 EB 00 04A9B0 04B72F E447828A 0100000100 |
v1 deviation from CCRT 1 0 (00.0%) |
v2 deviation from CCRT 1 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
25 CB 0F 00 168F57F6 168F005B 91 |
05 CB 00 20D7F0 20E56F 168F57F6 5B00005B00 |
v1 deviation from CCRT 91 0 (00.0%) |
v2 deviation from CCRT 91 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
24 EC 0F 00 EDD02739 EDD000B5 181 |
07 EC 00 DF85F0 DF936F EDD02739 B50000B500 |
v1 deviation from CCRT 181 0 (00.0%) |
v2 deviation from CCRT 181 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
25 19 0F 00 A31E6147 A31E010F 271 |
05 19 00 FB5B70 FB68EF A31E6147 0E01000E01 |
v1 deviation from CCRT 270 -1 (00.6%) |
v2 deviation from CCRT 270 -1 (00.6%) |
v1 deviation from v2 0 (00.0%) |
01 BE 00 00 7C9C0BA1 8C454250 |
00 BE 00 D28C45 F94250 00000000 0000000000 |
E0 B3 00 00 00098E7F D57CC081 |
E0 B3 00 E8D57C 42C081 00000000 0000000000 |
|
CPR_MAI: 7C9C0BA1 |
SS CRC = 2CFF38ED (RawSS = 5A4FFCDB) |
SS Media ID: E398896F1EB0F47C080355F9-6EA4A69F (matches game) |
SS looks valid |
|
Checking DMI |
Timestamp of Authoring: 2009/10/22 00:00:00 (matches SS) |
Catalog Number: US-2107-01-W0-X11 |
DMI CRC = 48AB4CEA |
DMI Media ID: E398896F1EB0F47C080355F9-6EA4A69F (matches game) |
DMI looks valid |
|
Checking PFI |
030000h ------- PSN ------> 03AD7Fh FC5280h ------- PSN ------> FCFFDFh |
|
| L0 Data Area = 0044416 sectors | L1 Data Area = 0044384 sectors | |
|
0x0000000000 --------> 0x00056BFFFF 0x01CDCE0000 --------> 0x01D338FFFF |
<----------------- 0088800 sectors (0181862400 bytes) ----------------> |
|
PFI CRC = 05C6C409 |
PFI matches known data (4th wave - requires iXtreme v1.51 [Hitachi only], |
v1.6 [using activation disc], v1.61 or later) |
|
Video partition found |
Volume ID: "CD_ROM" |
Volume space size: 44372 sectors (90873856 bytes) |
Volume creation date & time: 2009/08/24 17:00:00 (GMT-07:00) |
Video is zero padded |
Video CRC = 1914211B (V0 = 29D07E66, V1 = EAE76B94) |
Video partition matches known data (4th wave - requires iXtreme v1.51 [Hitachi |
only], v1.6 [using activation disc], v1.61 or later) |
|
Stealth check passed! |
|
Starting Verification |
Looking for 2CFF38EDD924F099.ini in the online verified database |
Server file 2CFF38EDD924F099.ini no newer than local file - not retrieving |
|
Using 2CFF38EDD924F099.ini (360 bytes): |
| [2CFF38EDD924F099] |
SS=2CFF38ED |
RawSS=B924308B |
PFI=05C6C409 |
DMI=48AB4CEA |
RegionFlags=FFFFFFFF |
V0=29D07E66 |
V1=EAE76B94 |
Video=1914211B |
Game=1C7CCA9B |
XexHash=D924F099 |
MediaID=E398896F1EB0F47C080355F9-6EA4A69F |
DiscSource=Retail |
GameName=Assassin's Creed II |
GamerTag=Stepto |
DriveName=TS-H943A |
DriveFW=iXtreme v1.6 0800 standalone |
Notes=XBC 2.9 0306 [abgx360 v1.0.2] |
|
Video CRC matches |
V0 CRC matches |
V1 CRC matches |
PFI CRC matches |
DMI CRC matches |
SS CRC matches |
Xex CRC matches |
AnyDVD style corruption was not detected |
Game CRC = 1C7CCA9B (matches) |
|
All CRCs match |
Verification was successful! |
|
|
|
|
Group Notes: |
|
No time for group notes, Prestige Mode in MW2! |
|
|
Size: 6.636 GB
Assassins_Creed_II_NTSC_XBOX360-GameStop |
|
Release Date: 11/17/09 |
Retail Date: 11/17/09 |
Size: 72x100mb |
Region: NTSC-U (Region Free) |
Platform: XBOX360 |
Genre: Action Adventure |
Publisher: Ubisoft |
|
|
|
Release Notes: |
|
|
Wave 4, so you need Hitachi 1.51, Samsung/Benq 1.61, or Lite-On/Samsung/Benq 1.6 with |
the activate.iso. |
|
For those who don't feel comfortable playing PAL RF games on their NTSC console. |
|
|
|
\//\//\//\// _ |_ _ / /_ _ _ \//\//\//\//\//\//\//\//\//\ |
//\//\//\//\ (_||_)(_|/ / _||_ | | //\//\//\//\//\//\//\//\//\// |
_|------_||_||_|--v1.0.2-------[http://abgx360.net]---- |
|
Checking for updates to abgx360.dat... |
Server file abgx360.dat no newer than local file - not retrieving |
|
X:Assassins_Creed_II_NTSC_XBOX360-GameStopgs-ac2.dvd is valid |
|
Checking Game |
ISO: "X:Assassins_Creed_II_NTSC_XBOX360-GameStopgs-ac2.iso" |
Size: 7838695424 bytes (SplitVid 3rd or 4th wave) |
Game partition offset: 0xFD90000 |
Root sector: 1783935 (0xE99CF800), 2048 bytes |
default.xex sector: 449080 (0x46AAC000), 22102016 bytes |
Files in ISO: 125, Folders in ISO: 25 |
Total bytes used: 5541920900 (75.93%) |
Game appears to have random padding |
|
Checking default.xex |
Module Flags: Title Module |
Image Flags: XGD2 Media Only |
64 KB Pages |
System Flags: Accesses Personally Identifiable Information (PII) |
Title ID: 5553083B (US-2107) |
Ver / Base Ver: v0.0.0.1 / v0.0.0.1 |
Disc Number: 1 of 1 |
Original PE Filename: scimitar_final_ltcg.exe |
Original PE Timestamp: 2009/10/21 18:44:57 |
Allowed Media Types: DVD-XGD2 (Xbox 360 original disc) |
Game Ratings: ESRB: M (Mature 17+) |
PEGI: 18+ |
PEGI-FI: 18+ |
PEGI-PT: 18+ |
USK: 16+ |
OFLC-AU: MA15+ |
OFLC-NZ: MA15+ |
FPB: 18+ |
Compression Info: Uncompressed and Encrypted |
Title Type: Full Game Title |
Dashboard Languages: English (default) |
German |
French |
Spanish |
Italian |
Game Name: Assassin's Creed II |
Developer: Ubisoft Montreal |
Publisher: Ubisoft |
Genre: Action adventure |
Description: Betrayed by the ruling families of Italy, a young man embarks |
upon an epic quest for vengeance. |
To eradicate corruption and restore his family's honor, he |
will study the secrets of an ancient Codex, written by |
Alta r. |
To his allies, he will become a force for change - fighting |
for freedom and justice. |
To his enemies, he will become a dark knight - dedicated to |
the destruction of the tyrants abusing the people of Italy. |
His name is Ezio Auditore da Firenze. |
He is an Assassin. |
No Avatar Awards |
Achievements: 50 Achievements totaling 1000 Gamerscore |
XEX CRC = D924F099 |
XEX Media ID: E398896F1EB0F47C080355F9-6EA4A69F |
|
Region Code: 0xFFFFFFFF |
Region Free! |
|
Checking SS |
04FB20h ------- PSN ------> 20339Fh DFCC60h ------- PSN ------> FB04DFh |
|
| L0 Data Area = 1783936 sectors | L1 Data Area = 1783936 sectors | |
|
0x000FD90000 --------> 0x00E99CFFFF 0x00E99D0000 --------> 0x01C360FFFF |
<----------------- 3567872 sectors (7307001856 bytes) ----------------> |
|
Timestamp of Authoring: 2009/10/22 00:00:00 |
Timestamp of Mastering: 2009/10/26 02:00:16 |
SS Version: 2 (trusted) |
|
CT RT CID Mod? Pad? Data CD Response Angle Deviation |
|
14 CF 00 00 566F63BE A62D19EE |
03 CF 00 04A9B0 04B9AF 566F63BE A62D19EE00 |
15 E8 00 00 F1B98846 E1807058 |
01 E8 00 20D7F0 20E7EF F1B98846 E180705800 |
14 FB 00 00 1EE57048 F92C7B1D |
03 FB 00 DF85F0 DF95EF 1EE57048 F92C7B1D00 |
15 82 00 00 821B8A58 6DAA5CF7 |
01 82 00 FB5B70 FB6B6F 821B8A58 6DAA5CF700 |
24 EB 0F 00 E447828A E4470001 1 |
07 EB 00 04A9B0 04B72F E447828A 0100000100 |
v1 deviation from CCRT 1 0 (00.0%) |
v2 deviation from CCRT 1 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
25 CB 0F 00 168F57F6 168F005B 91 |
05 CB 00 20D7F0 20E56F 168F57F6 5B00005B00 |
v1 deviation from CCRT 91 0 (00.0%) |
v2 deviation from CCRT 91 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
24 EC 0F 00 EDD02739 EDD000B5 181 |
07 EC 00 DF85F0 DF936F EDD02739 B50000B500 |
v1 deviation from CCRT 181 0 (00.0%) |
v2 deviation from CCRT 181 0 (00.0%) |
v1 deviation from v2 0 (00.0%) |
25 19 0F 00 A31E6147 A31E010F 271 |
05 19 00 FB5B70 FB68EF A31E6147 0E01000E01 |
v1 deviation from CCRT 270 -1 (00.6%) |
v2 deviation from CCRT 270 -1 (00.6%) |
v1 deviation from v2 0 (00.0%) |
01 BE 00 00 7C9C0BA1 8C454250 |
00 BE 00 D28C45 F94250 00000000 0000000000 |
E0 B3 00 00 00098E7F D57CC081 |
E0 B3 00 E8D57C 42C081 00000000 0000000000 |
|
CPR_MAI: 7C9C0BA1 |
SS CRC = 2CFF38ED (RawSS = 5A4FFCDB) |
SS Media ID: E398896F1EB0F47C080355F9-6EA4A69F (matches game) |
SS looks valid |
|
Checking DMI |
Timestamp of Authoring: 2009/10/22 00:00:00 (matches SS) |
Catalog Number: US-2107-01-W0-X11 |
DMI CRC = 48AB4CEA |
DMI Media ID: E398896F1EB0F47C080355F9-6EA4A69F (matches game) |
DMI looks valid |
|
Checking PFI |
030000h ------- PSN ------> 03AD7Fh FC5280h ------- PSN ------> FCFFDFh |
|
| L0 Data Area = 0044416 sectors | L1 Data Area = 0044384 sectors | |
|
0x0000000000 --------> 0x00056BFFFF 0x01CDCE0000 --------> 0x01D338FFFF |
<----------------- 0088800 sectors (0181862400 bytes) ----------------> |
|
PFI CRC = 05C6C409 |
PFI matches known data (4th wave - requires iXtreme v1.51 [Hitachi only], |
v1.6 [using activation disc], v1.61 or later) |
|
Video partition found |
Volume ID: "CD_ROM" |
Volume space size: 44372 sectors (90873856 bytes) |
Volume creation date & time: 2009/08/24 17:00:00 (GMT-07:00) |
Video is zero padded |
Video CRC = 1914211B (V0 = 29D07E66, V1 = EAE76B94) |
Video partition matches known data (4th wave - requires iXtreme v1.51 [Hitachi |
only], v1.6 [using activation disc], v1.61 or later) |
|
Stealth check passed! |
|
Starting Verification |
Looking for 2CFF38EDD924F099.ini in the online verified database |
Server file 2CFF38EDD924F099.ini no newer than local file - not retrieving |
|
Using 2CFF38EDD924F099.ini (360 bytes): |
| [2CFF38EDD924F099] |
SS=2CFF38ED |
RawSS=B924308B |
PFI=05C6C409 |
DMI=48AB4CEA |
RegionFlags=FFFFFFFF |
V0=29D07E66 |
V1=EAE76B94 |
Video=1914211B |
Game=1C7CCA9B |
XexHash=D924F099 |
MediaID=E398896F1EB0F47C080355F9-6EA4A69F |
DiscSource=Retail |
GameName=Assassin's Creed II |
GamerTag=Stepto |
DriveName=TS-H943A |
DriveFW=iXtreme v1.6 0800 standalone |
Notes=XBC 2.9 0306 [abgx360 v1.0.2] |
|
Video CRC matches |
V0 CRC matches |
V1 CRC matches |
PFI CRC matches |
DMI CRC matches |
SS CRC matches |
Xex CRC matches |
AnyDVD style corruption was not detected |
Game CRC = 1C7CCA9B (matches) |
|
All CRCs match |
Verification was successful! |
|
|
|
|
Group Notes: |
|
No time for group notes, Prestige Mode in MW2! |
|
|
Date: Wednesday, 18 Nov 2009 13:36
Submitter: RobyRoby27
Size: 46.00 MB
The official guide to complete the game 100% [in XPS]
Size: 46.00 MB
The official guide to complete the game 100% [in XPS]
Date: Wednesday, 18 Nov 2009 13:26
Submitter: benzino
Size: 6.819 GB
******************************************
Plateforme / Plateform : XBOX 360
Editeur / Editor : Sega
Développeur / Developer: Backbone Entertainment
Genre / Kind: Compilation
Sortie / release date : 20/02/2009
Dossier / Folder : 6.81GO (.rar)
Taille / Size : 7.29GO (.iso)
Version : PAL
Langue/Language: FR proberbly MULTI5
Format : ISO/.DVD
Compatibility Ixtreme : Yes
Stealth : Yes
*******************************************
Size: 6.819 GB
******************************************
Plateforme / Plateform : XBOX 360
Editeur / Editor : Sega
Développeur / Developer: Backbone Entertainment
Genre / Kind: Compilation
Sortie / release date : 20/02/2009
Dossier / Folder : 6.81GO (.rar)
Taille / Size : 7.29GO (.iso)
Version : PAL
Langue/Language: FR proberbly MULTI5
Format : ISO/.DVD
Compatibility Ixtreme : Yes
Stealth : Yes
*******************************************
Date: Wednesday, 18 Nov 2009 09:10
Submitter: Matthias_PL
Size: 11.35 MB
How to Use
(1) When you first load GPI 2.0, click on File -> Update Games -> All Games.
(2) This will create a gamelist to search for gamerpics from.
(3) Select a game from the list to search for gamerpics and click Search.
(4) Click the pictures you want to have and they will show up on the right side of the screen (Maximum 30).
(5) Click Export To Con to have those pictures put into a CON file and resigned. You can save the CON file as any filename you wish.
(6) Move the CON file(s) with the pictures you got onto your Xbox 360's Hard Drive or Memory Card:
Using Xplorer360:
Hard Drive: Partition 3/Content/0000000000000000/FFFE07D1/00020000
Image
Memory Card: Partition 1/Content/0000000000000000/FFFE07D1/00020000
Image
Note: The GPI CON files with your pics can also be placed in any other 00020000 subfolder you may already have for a different ID other than FFFE07D1 if you want. It doesn't matter as long as it's a valid 00020000 subfolder.
(7) Put Xbox 360 HDD or Memory Card back into your Xbox 360, go to change your gamerpicture, and your new pictures should show up at the bottom of your list.
Add Other Pictures/Picture Packs
(1) Find the gamerpic on the internet (such as from the Xbox.com forums) that you want and can't find in the GPI 2.0 gamelist.
(2) Right click the image and click on View Image or Properties
(3) In the URL to that image you should find something like:
http://image.xboxlive.com/global/t.4...1/tile/0/2809c
(4) The 8 digits after the "/global/t." are the GameID of that picture and in this case that's "444d07d1".
(5) In GPI 2.0 go to File -> Add Game and put 44407d1 in the Title ID field and type something in for Game Name or leave that field blank and leave the Box Art URL field blank.
(6) Click Ok and GPI 2.0 will auto-select that as the current GameID so click Search to find the pic you're looking for.
Note: Some gamerpics you find will be linked from a different URL which does not contain the 8-digit GameID. In these cases, you will have to find that gamerpic somewhere else on the web. Every gamerpic is linked from two different URLs and often even multiple GameIDs, too!
Advanced Features of GPI 2.0
- Themes (File -> Settings -> Theme)
GPI 2.0 has many colored themes for you to choose from for the application's interface.
- Search Depth (File -> Settings -> Search Depth)
GPI 2.0 allows you to set the search depth from 1 to 999. Higher search depths can yield more gamerpics such as those unlocked with achievments from certain games.
- Save Name (File -> Settings -> Save Name)
GPI 2.0 allows you to customize the name that shows up on your Xbox 360's list of gamerpic packs. The old version of GPI would have the Xbox 360 showing GPI picture packs named "Gamerpic Injector" but now you can customize that!
Size: 11.35 MB
How to Use
(1) When you first load GPI 2.0, click on File -> Update Games -> All Games.
(2) This will create a gamelist to search for gamerpics from.
(3) Select a game from the list to search for gamerpics and click Search.
(4) Click the pictures you want to have and they will show up on the right side of the screen (Maximum 30).
(5) Click Export To Con to have those pictures put into a CON file and resigned. You can save the CON file as any filename you wish.
(6) Move the CON file(s) with the pictures you got onto your Xbox 360's Hard Drive or Memory Card:
Using Xplorer360:
Hard Drive: Partition 3/Content/0000000000000000/FFFE07D1/00020000
Image
Memory Card: Partition 1/Content/0000000000000000/FFFE07D1/00020000
Image
Note: The GPI CON files with your pics can also be placed in any other 00020000 subfolder you may already have for a different ID other than FFFE07D1 if you want. It doesn't matter as long as it's a valid 00020000 subfolder.
(7) Put Xbox 360 HDD or Memory Card back into your Xbox 360, go to change your gamerpicture, and your new pictures should show up at the bottom of your list.
Add Other Pictures/Picture Packs
(1) Find the gamerpic on the internet (such as from the Xbox.com forums) that you want and can't find in the GPI 2.0 gamelist.
(2) Right click the image and click on View Image or Properties
(3) In the URL to that image you should find something like:
http://image.xboxlive.com/global/t.4...1/tile/0/2809c
(4) The 8 digits after the "/global/t." are the GameID of that picture and in this case that's "444d07d1".
(5) In GPI 2.0 go to File -> Add Game and put 44407d1 in the Title ID field and type something in for Game Name or leave that field blank and leave the Box Art URL field blank.
(6) Click Ok and GPI 2.0 will auto-select that as the current GameID so click Search to find the pic you're looking for.
Note: Some gamerpics you find will be linked from a different URL which does not contain the 8-digit GameID. In these cases, you will have to find that gamerpic somewhere else on the web. Every gamerpic is linked from two different URLs and often even multiple GameIDs, too!
Advanced Features of GPI 2.0
- Themes (File -> Settings -> Theme)
GPI 2.0 has many colored themes for you to choose from for the application's interface.
- Search Depth (File -> Settings -> Search Depth)
GPI 2.0 allows you to set the search depth from 1 to 999. Higher search depths can yield more gamerpics such as those unlocked with achievments from certain games.
- Save Name (File -> Settings -> Save Name)
GPI 2.0 allows you to customize the name that shows up on your Xbox 360's list of gamerpic packs. The old version of GPI would have the Xbox 360 showing GPI picture packs named "Gamerpic Injector" but now you can customize that!
Date: Wednesday, 18 Nov 2009 07:50
Submitter: Choquer0
Size: 5.418 GB
SEGA Superstars Tennis [XBoX360]
Plataforma: Xbox 360
Género: Deportivo / Tenis
Idioma: Multi (Incluye Español)
Región: Region Free
Choquer0
Size: 5.418 GB
SEGA Superstars Tennis [XBoX360]
Plataforma: Xbox 360
Género: Deportivo / Tenis
Idioma: Multi (Incluye Español)
Región: Region Free
Choquer0
Date: Tuesday, 17 Nov 2009 14:11
Submitter: harrisshmz
Size: 6.414 GB
Size: 6.414 GB
Date: Tuesday, 17 Nov 2009 10:04
Submitter: joliverio1
Size: 6.661 GB
Game name: Command and Conquer 3 - Tiberium Wars
Game type: Xbox-360 ISO
Region: NTSC-J ONLY
Languages: English, German, French, Spanish, Italian
Stealth: YES
Iso made with Kreon drive from my original disc
Burn the Iso with Imgburn and DVD+R DL disc
Checked with ABGX
-------------------------------------------------------------------------------
\\//\\//\\//\\// _ |_ _ \ \/ /_ _ _ \\//\\//\\//\\//\\//\\//\\//\\//\\//\\
//\\//\\//\\//\\ (_||_)(_|/ /\ \_||_ | | //\\//\\//\\//\\//\\//\\//\\//\\//\\//
------------------------_|------_||_||_|--v1.0.2-------[http://abgx360.net]----
Checking for updates to abgx360.dat...
Server file abgx360.dat no newer than local file - not retrieving
M:\My Xbox-360 Isos\Command and Conquer 3 - My rip\CQ3.dvd is valid
Checking Game
ISO: "M:\My Xbox-360 Isos\Command and Conquer 3 - My rip\CQ3.iso"
Size: 7835492352 bytes (SplitVid 2nd wave)
Game partition offset: 0xFD90000
Root sector: 652049 (0x5F718800), 2048 bytes
default.xex sector: 656084 (0x5FEFA000), 5754880 bytes
Files in ISO: 171, Folders in ISO: 4
Total bytes used: 5762320600 (78.95%)
Game appears to have random padding
Checking default.xex
Module Flags: Title Module
Image Flags: XGD2 Media Only
64 KB Pages
System Flags: Uses Game Voice Channel
Accesses Personally Identifiable Information (PII)
Title ID: 4541080E (EA-2062)
Ver / Base Ver: v0.0.0.2 / v0.0.0.2
Disc Number: 1 of 1
Original PE Filename: default.exe
Original PE Timestamp: 2007/03/30 23:34:19
Allowed Media Types: DVD-XGD2 (Xbox 360 original disc)
No Game Ratings
Compression Info: Compressed and Encrypted
Title Type: Full Game Title
Dashboard Languages: English (default)
German
French
Spanish
Italian
Game Name: Command & Conquer 3
Developer: Electronic Arts Los Angeles
Publisher: Electronic Arts
Genre: Strategy
Description: Control massive armies and wage war as one of as one of three
rival factions in Command & Conquer 3 Tiberium Wars. Embark
on an adrenaline-fueled single-player campaign that features
explosive 3D special effects, an unparalleled Hollywood cast,
and over 90 minutes of live-action video. Then, head onto
Xbox Live for devastating multiplayer battles with five
exclusive modes and Xbox Live Vision support. You alone can
decide the fate of the planet in the epic war over Tiberium.
Welcome back, Commander.
Features: Offline Players: 1
Camera
Custom Soundtracks
Dolby 5.1
Hard Drive Enhanced
Multiplayer Versus
Xbox Live Multiplayer: 2-4
Xbox Live Downloads
Xbox Live Service Proxy
Xbox Live Voice
No Avatar Awards
Achievements: 22 Achievements totaling 1000 Gamerscore
01. GDI Bronze 20 G Completion
GDI Campaign Finished with Bronze medal and Bonus Ribbon
02. Nod Bronze 20 G Completion
Nod Campaign Finished with Bronze medal and Bonus Ribbon
03. Scrin Bronze 20 G Completion
Scrin Campaign Finished with Bronze medal and Bonus Ribbon
04. GDI Silver 25 G Completion
GDI Campaign Finished with Silver medal and Bonus Ribbon
05. Nod Silver 25 G Completion
Nod Campaign Finished with Silver medal and Bonus Ribbon
06. Scrin Silver 25 G Completion
Scrin Campaign Finished with Silver medal and Bonus Ribbon
07. The McNeil Legacy 100 G Completion
GDI Campaign Finished with Gold medal and Bonus Ribbon
08. You Can't Kill the Messiah 100 G Completion
Nod Campaign Finished with Gold medal and Bonus Ribbon
09. GAME OVER! 100 G Completion
Scrin Campaign Finished with Gold medal and Bonus Ribbon
10. Something to Write Home About 220 G Completion
Complete all of the single player campaigns.
11. Dr. Moebius Award 20 G Completion
Gather 100000 tiberium in MP games
12. Rookie No More 20 G Completion
Complete Boot Camp Mission
13. No life 100 G Completion
Play MP for 100 hours
14. Secret: Welcome to 2047 20 G Completion [SECRET]
Press the A button 2047 times, the year the game takes place
15. Secret: The Truth 20 G Completion [SECRET]
Completing the GDI and Nod campaigns
16. Nod Unleashed 5 G Completion
Completing the GDI TOW: Washington D.C.
17. Simon Says you LOSE 0 G Completion
Negative Achievement: Lose a single player game 3 times in a row
18. The Golding Rule 0 G Completion
Negative Achievement: Lose 5 MP games in a row
19. Mister NO it all 0 G Completion
Negative Achievement: Skipping the Tutorial suggestion from SP
20. Losing Face 0 G Completion
Lose to someone Ranked 20 places below you in a MP Ranked Game
21. GDI Campaign 80 G Completion
Complete the GDI campaign
22. Nod Campaign 80 G Completion
Complete the Nod campaign
XEX CRC = B4E4D4CC
XEX Media ID: B8131F4844FDA21A70B6100D-6EBB65A2
Region Code: 0x0000FD00
NTSC/J (Excludes China)
Checking SS
04FB20h ------- PSN ------> 20339Fh DFCC60h ------- PSN ------> FB04DFh
+----------------------------------+----------------------------------+
| L0 Data Area = 1783936 sectors | L1 Data Area = 1783936 sectors |
+----------------------------------+----------------------------------+
0x000FD90000 --------> 0x00E99CFFFF 0x00E99D0000 --------> 0x01C360FFFF
<----------------- 3567872 sectors (7307001856 bytes) ---------------->
Timestamp of Authoring: 2007/04/07 00:00:00
Timestamp of Mastering: 2007/04/27 14:10:11
SS Version: 1
------------------------------------------------------------------------
CT RT CID Mod? Pad? Data CD Response Angle Deviation
-- -- -- -- -- ------------- -------- ---------- ----- ------------
14 46 00 00 8B4F30D9 9486EDE0
03 46 00 04A9B0 04B9AF 8B4F30D9 9486EDE000
15 A3 00 00 6C4541C5 F467EB1B
01 A3 00 20D7F0 20E7EF 6C4541C5 F467EB1B00
14 60 00 00 7015B448 656FEE6B
03 60 00 DF85F0 DF95EF 7015B448 656FEE6B00
15 F6 00 00 EB50A127 F8477E68
01 F6 00 FB5B70 FB6B6F EB50A127 F8477E6800
24 85 0F 00 4168FC47 41680001 1
07 85 00 04A9B0 04B72F 4168FC47 6701000000 359 -2 (01.1%)
25 15 0F 00 FE5CC950 FE5C005B 91
05 15 00 20D7F0 20E56F FE5CC950 5A00000000 90 -1 (00.6%)
24 EB 0F 00 8127409C 812700B5 181
07 EB 00 DF85F0 DF936F 8127409C B500000000 181 0 (00.0%)
25 08 0F 00 AF774D12 AF77010F 271
05 08 00 FB5B70 FB68EF AF774D12 0D01000000 269 -2 (01.1%)
01 1D 00 00 990DDC52 423F5219
00 1D 00 FD423F 475219 00000000 0000000000
E0 4E 00 00 FBB84802 D617F62F
E0 4E 00 34D617 5BF62F 00000000 0000000000
------------------------------------------------------------------------
CPR_MAI: 990DDC52
Caution: This SS contains a value (angle 359) that will cause older versions
of iXtreme to return a detectable bad response! Make sure your drive is flashed
with iXtreme version 1.4 or newer. Alternatively, you may enable the option to
adjust angle 359 for compatibility with iXtreme < v1.4
SS CRC = A716A7DD (RawSS = B04B6FC7)
SS Media ID: B8131F4844FDA21A70B6100D-6EBB65A2 (matches game)
SS looks valid
Checking DMI
Timestamp of Authoring: 2007/04/07 00:00:00 (matches SS)
Catalog Number: EA-2062-02-J0-X11
DMI CRC = 7E28B4BA
DMI Media ID: B8131F4844FDA21A70B6100D-6EBB65A2 (matches game)
DMI looks valid
Checking PFI
030000h ------- PSN ------> 03086Fh FCF790h ------- PSN ------> FCF9C3h
+----------------------------------+----------------------------------+
| L0 Data Area = 0002160 sectors | L1 Data Area = 0000564 sectors |
+----------------------------------+----------------------------------+
0x0000000000 --------> 0x0000437FFF 0x01D2F68000 --------> 0x01D3081FFF
<----------------- 0002724 sectors (0005578752 bytes) ---------------->
PFI CRC = A4CFB59C
PFI matches known data (2nd wave)
Video partition found
Volume ID: "XGD2DVD_NTSC"
Volume space size: 2724 sectors (5578752 bytes)
Volume creation date & time: 2006/03/06 21:09:07 (GMT-08:00)
Video CRC = 91410773 (V0 = 81DF6964, V1 = E47F6A94)
Video partition matches known data (2nd wave)
Stealth check passed!
Starting Verification
Looking for A716A7DDB4E4D4CC.ini in the online verified database
There is no verified rip of this Xex/SS combination in the online database
Failed to find a verified ini file for this Xex/SS combination
Attempting to at least verify the game data
Looking for Xex_B4E4D4CC.ini in the online verified database
There is no verified rip of Xex CRC B4E4D4CC in the online database
Failed to find a verified ini file for this Xex
Verification failed
Checking for AnyDVD style game data corruption while running CRC check...
AnyDVD style corruption was not detected
Game CRC = 2D94F8FD
Size: 6.661 GB
Game name: Command and Conquer 3 - Tiberium Wars
Game type: Xbox-360 ISO
Region: NTSC-J ONLY
Languages: English, German, French, Spanish, Italian
Stealth: YES
Iso made with Kreon drive from my original disc
Burn the Iso with Imgburn and DVD+R DL disc
Checked with ABGX
-------------------------------------------------------------------------------
\\//\\//\\//\\// _ |_ _ \ \/ /_ _ _ \\//\\//\\//\\//\\//\\//\\//\\//\\//\\
//\\//\\//\\//\\ (_||_)(_|/ /\ \_||_ | | //\\//\\//\\//\\//\\//\\//\\//\\//\\//
------------------------_|------_||_||_|--v1.0.2-------[http://abgx360.net]----
Checking for updates to abgx360.dat...
Server file abgx360.dat no newer than local file - not retrieving
M:\My Xbox-360 Isos\Command and Conquer 3 - My rip\CQ3.dvd is valid
Checking Game
ISO: "M:\My Xbox-360 Isos\Command and Conquer 3 - My rip\CQ3.iso"
Size: 7835492352 bytes (SplitVid 2nd wave)
Game partition offset: 0xFD90000
Root sector: 652049 (0x5F718800), 2048 bytes
default.xex sector: 656084 (0x5FEFA000), 5754880 bytes
Files in ISO: 171, Folders in ISO: 4
Total bytes used: 5762320600 (78.95%)
Game appears to have random padding
Checking default.xex
Module Flags: Title Module
Image Flags: XGD2 Media Only
64 KB Pages
System Flags: Uses Game Voice Channel
Accesses Personally Identifiable Information (PII)
Title ID: 4541080E (EA-2062)
Ver / Base Ver: v0.0.0.2 / v0.0.0.2
Disc Number: 1 of 1
Original PE Filename: default.exe
Original PE Timestamp: 2007/03/30 23:34:19
Allowed Media Types: DVD-XGD2 (Xbox 360 original disc)
No Game Ratings
Compression Info: Compressed and Encrypted
Title Type: Full Game Title
Dashboard Languages: English (default)
German
French
Spanish
Italian
Game Name: Command & Conquer 3
Developer: Electronic Arts Los Angeles
Publisher: Electronic Arts
Genre: Strategy
Description: Control massive armies and wage war as one of as one of three
rival factions in Command & Conquer 3 Tiberium Wars. Embark
on an adrenaline-fueled single-player campaign that features
explosive 3D special effects, an unparalleled Hollywood cast,
and over 90 minutes of live-action video. Then, head onto
Xbox Live for devastating multiplayer battles with five
exclusive modes and Xbox Live Vision support. You alone can
decide the fate of the planet in the epic war over Tiberium.
Welcome back, Commander.
Features: Offline Players: 1
Camera
Custom Soundtracks
Dolby 5.1
Hard Drive Enhanced
Multiplayer Versus
Xbox Live Multiplayer: 2-4
Xbox Live Downloads
Xbox Live Service Proxy
Xbox Live Voice
No Avatar Awards
Achievements: 22 Achievements totaling 1000 Gamerscore
01. GDI Bronze 20 G Completion
GDI Campaign Finished with Bronze medal and Bonus Ribbon
02. Nod Bronze 20 G Completion
Nod Campaign Finished with Bronze medal and Bonus Ribbon
03. Scrin Bronze 20 G Completion
Scrin Campaign Finished with Bronze medal and Bonus Ribbon
04. GDI Silver 25 G Completion
GDI Campaign Finished with Silver medal and Bonus Ribbon
05. Nod Silver 25 G Completion
Nod Campaign Finished with Silver medal and Bonus Ribbon
06. Scrin Silver 25 G Completion
Scrin Campaign Finished with Silver medal and Bonus Ribbon
07. The McNeil Legacy 100 G Completion
GDI Campaign Finished with Gold medal and Bonus Ribbon
08. You Can't Kill the Messiah 100 G Completion
Nod Campaign Finished with Gold medal and Bonus Ribbon
09. GAME OVER! 100 G Completion
Scrin Campaign Finished with Gold medal and Bonus Ribbon
10. Something to Write Home About 220 G Completion
Complete all of the single player campaigns.
11. Dr. Moebius Award 20 G Completion
Gather 100000 tiberium in MP games
12. Rookie No More 20 G Completion
Complete Boot Camp Mission
13. No life 100 G Completion
Play MP for 100 hours
14. Secret: Welcome to 2047 20 G Completion [SECRET]
Press the A button 2047 times, the year the game takes place
15. Secret: The Truth 20 G Completion [SECRET]
Completing the GDI and Nod campaigns
16. Nod Unleashed 5 G Completion
Completing the GDI TOW: Washington D.C.
17. Simon Says you LOSE 0 G Completion
Negative Achievement: Lose a single player game 3 times in a row
18. The Golding Rule 0 G Completion
Negative Achievement: Lose 5 MP games in a row
19. Mister NO it all 0 G Completion
Negative Achievement: Skipping the Tutorial suggestion from SP
20. Losing Face 0 G Completion
Lose to someone Ranked 20 places below you in a MP Ranked Game
21. GDI Campaign 80 G Completion
Complete the GDI campaign
22. Nod Campaign 80 G Completion
Complete the Nod campaign
XEX CRC = B4E4D4CC
XEX Media ID: B8131F4844FDA21A70B6100D-6EBB65A2
Region Code: 0x0000FD00
NTSC/J (Excludes China)
Checking SS
04FB20h ------- PSN ------> 20339Fh DFCC60h ------- PSN ------> FB04DFh
+----------------------------------+----------------------------------+
| L0 Data Area = 1783936 sectors | L1 Data Area = 1783936 sectors |
+----------------------------------+----------------------------------+
0x000FD90000 --------> 0x00E99CFFFF 0x00E99D0000 --------> 0x01C360FFFF
<----------------- 3567872 sectors (7307001856 bytes) ---------------->
Timestamp of Authoring: 2007/04/07 00:00:00
Timestamp of Mastering: 2007/04/27 14:10:11
SS Version: 1
------------------------------------------------------------------------
CT RT CID Mod? Pad? Data CD Response Angle Deviation
-- -- -- -- -- ------------- -------- ---------- ----- ------------
14 46 00 00 8B4F30D9 9486EDE0
03 46 00 04A9B0 04B9AF 8B4F30D9 9486EDE000
15 A3 00 00 6C4541C5 F467EB1B
01 A3 00 20D7F0 20E7EF 6C4541C5 F467EB1B00
14 60 00 00 7015B448 656FEE6B
03 60 00 DF85F0 DF95EF 7015B448 656FEE6B00
15 F6 00 00 EB50A127 F8477E68
01 F6 00 FB5B70 FB6B6F EB50A127 F8477E6800
24 85 0F 00 4168FC47 41680001 1
07 85 00 04A9B0 04B72F 4168FC47 6701000000 359 -2 (01.1%)
25 15 0F 00 FE5CC950 FE5C005B 91
05 15 00 20D7F0 20E56F FE5CC950 5A00000000 90 -1 (00.6%)
24 EB 0F 00 8127409C 812700B5 181
07 EB 00 DF85F0 DF936F 8127409C B500000000 181 0 (00.0%)
25 08 0F 00 AF774D12 AF77010F 271
05 08 00 FB5B70 FB68EF AF774D12 0D01000000 269 -2 (01.1%)
01 1D 00 00 990DDC52 423F5219
00 1D 00 FD423F 475219 00000000 0000000000
E0 4E 00 00 FBB84802 D617F62F
E0 4E 00 34D617 5BF62F 00000000 0000000000
------------------------------------------------------------------------
CPR_MAI: 990DDC52
Caution: This SS contains a value (angle 359) that will cause older versions
of iXtreme to return a detectable bad response! Make sure your drive is flashed
with iXtreme version 1.4 or newer. Alternatively, you may enable the option to
adjust angle 359 for compatibility with iXtreme < v1.4
SS CRC = A716A7DD (RawSS = B04B6FC7)
SS Media ID: B8131F4844FDA21A70B6100D-6EBB65A2 (matches game)
SS looks valid
Checking DMI
Timestamp of Authoring: 2007/04/07 00:00:00 (matches SS)
Catalog Number: EA-2062-02-J0-X11
DMI CRC = 7E28B4BA
DMI Media ID: B8131F4844FDA21A70B6100D-6EBB65A2 (matches game)
DMI looks valid
Checking PFI
030000h ------- PSN ------> 03086Fh FCF790h ------- PSN ------> FCF9C3h
+----------------------------------+----------------------------------+
| L0 Data Area = 0002160 sectors | L1 Data Area = 0000564 sectors |
+----------------------------------+----------------------------------+
0x0000000000 --------> 0x0000437FFF 0x01D2F68000 --------> 0x01D3081FFF
<----------------- 0002724 sectors (0005578752 bytes) ---------------->
PFI CRC = A4CFB59C
PFI matches known data (2nd wave)
Video partition found
Volume ID: "XGD2DVD_NTSC"
Volume space size: 2724 sectors (5578752 bytes)
Volume creation date & time: 2006/03/06 21:09:07 (GMT-08:00)
Video CRC = 91410773 (V0 = 81DF6964, V1 = E47F6A94)
Video partition matches known data (2nd wave)
Stealth check passed!
Starting Verification
Looking for A716A7DDB4E4D4CC.ini in the online verified database
There is no verified rip of this Xex/SS combination in the online database
Failed to find a verified ini file for this Xex/SS combination
Attempting to at least verify the game data
Looking for Xex_B4E4D4CC.ini in the online verified database
There is no verified rip of Xex CRC B4E4D4CC in the online database
Failed to find a verified ini file for this Xex
Verification failed
Checking for AnyDVD style game data corruption while running CRC check...
AnyDVD style corruption was not detected
Game CRC = 2D94F8FD
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