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Date: Friday, 26 Sep 2014 17:00
Xbox 360's with 500GB and FIFA 15 pack are incompatible with RGH

Seems Microsoft has released a new Corona motherboard layout that is using a smaller die and new traces and Nand setup, as such it is currently not possible to RGH (mod) these new Xbox 360 consoles!

Xbox-Scene


Looks like Microsoft is still improving the Xbox 360 console, releasing yet another new model, and because it is new PCB layout with a smaller die chipset, it is sadly incompatible with the current RGH hacking setups, leaving those buying these new Xbox 360 consoles unable to mod them correctly.

"KonzolozZ over at team-xecuter.com has posted info about a new Xbox 360 Corona motherboard bundled as 500GB + Fifa 15 Pack which is incompatible with RGH. Various observations from the forum post: The CGPU is without IHS, and the type is: 4672991 D-A3;X888841-001. Featuring SKhynix or ST NAND Samsung K4J10324KG-HC14 NAND flash. These are the new 500 GB consoles, the MFR DATE 2014.08.14; LOT NO./DATE: 1436X. The NAND is readable and writeable, after writing ECC it gives 0010 secondary error. The post_out fix adapter doesn't fit." 

But don't worry, Team-Xecuter says they will have one of these new models tomorrow, and 15432 is already looking at the new Nand dumps, so it might not be long before you be able to RGH these new boxes, all tho for sure you will need a new post_out fix adapter, and I guess this means CR4 will be delayed a bit more again by TX until these new Corona models are sorted out by everyone.



News-Source: New Xbox 360 Corona motherboard where RGH fails (via) XboxOne-Scene
Author: "GaryOPA" Tags: "Xbox360"
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Date: Saturday, 20 Sep 2014 05:12
XeLL image and XeBuild patches released

Russian hacker has released solution for new unglitchable consoles

Xbox-Scene


15432 (Russia) and DrShottky (Italia) have released XeLL images and XeBuild patches compatible with Winbond RAM.

Someday I’ve promised to start working at my own Winbond solution, if TX won’t release it soon.

I thought, if somebody can do that, I can do that, too! (Now I understand, that was slightly wrong belief)

After the first failure, I had to delay everything for a month (mountains, sea, other rest).

I’ve returned a week ago, and started research from scratch. I had only Trinity console (thanks to grifon2006!!) and lots of hardware tools (sent by mixail21).

But the most important help was from an italian colleague (DrShottky), he solved a lot of problems and suggested main ideas.

So..This project was made not only by me, we all did it!

Thank you, guys!


XeLL images:

https://www.dropbox.com/s/uv5pqb5bll9oszj/xell_wbx6.rar

16747 addon for xebuild (JRunner / AutoGG compatible)



News-Source: Xbox 360 Winbond 2KB Problem Solved (via) MaxConsole UnderGround
Author: "GaryOPA" Tags: "Xbox360"
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Date: Monday, 23 Jun 2014 13:51
In United States this map shows, Xbox One on the coasts, PlayStation 4 in the heartland.

PlayStation 4 sold 7 million units to date, putting it well ahead of Xbox One’s 3 million units, but for some reason Microsoft’s console is winning the popularity contest on Facebook.

Xbox-Scene


Microsoft may not be selling great numbers in the USA, but they are winning the 'social network' war, by getting more 'Likes' on Facebook then their next-gen rival PlayStation 4.

According to a tally of "likes" among Facebook users in the United States conducted by the Movoto Real Estate Blog, the Xbox One is the most popular console in 22 states, compared to the PS4, which is the most popular console in 19 states. Nine states resulted in a tie, probably because of the way Facebook rounds-off audience estimates. The Wii U was in the running, but didn't earn more than half the "likes" of either Xbox One or PS4 in any state.

As you can see in the map above, Xbox One is more popular on the coasts and most populated states, while PS4 is more popular in the heartland. According to Movoto, Nevada also had the biggest fan base for both consoles, while Mississippi had the smallest fan base for both.

As you've probably already guessed, this doesn't actually mean a whole lot to either company, most of all because the Facebook data doesn't reflect actual sales figures. If anything, it might suggest that Xbox One fans are more active Facebook users, or that Microsoft has done more to promote it on that social network.

So what do you think is reasons that XB1 has more 'social' likes then the PS4 even tho the actual sales figures paint a different picture?


News-Source: Xbox One Is the More Popular Console on Facebook (via) Facebook
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Thursday, 05 Jun 2014 00:49
The recently released XBOX One External Storage Device Converter has now been updated by author 'Angerwound' to version 1.1 with lots more useful features, here is the full changelog:


*Changes*
- Ability for creation of new storage devices allowing people without the June System Preview update to make use of external storage!
- Ability for USB 2.0 drives to be used with the console.
- Capability to create and utilize multiple partitions on a single drive for use with the XBOX One.

Overview:
This application will make a hard drive used for XBOX One External Storage (released in the June System Update); recognizable to a PC for read/write of the data.
It will also allow you the ability to create an XBOX One External Storage device right from the application. This allows people without the June Preview Update to utilize External Storage capabilities in the latest Public System Update.

Note:
This application requires Administrator privileges on execution otherwise it may state "No storage devices found".

Usage: (Enable read/write of XBOX One External Storage Device)
1) Plug in your XBOX One external storage device into your PC after it has been formatted for use on your console.
2) Open the application and choose "SCAN".
3) Your device should be listed. Right click and choose "Enable PC Mode".
4) Choose scan again; and you should see that your device is now in PC Mode.
5) Disconnect/Reconnect your drive and Windows should now mount the drive allowing you to read/write the files stored by the console. You could also do a refresh in Disk Management instead of disconnect/reconnect.

When you are ready to return the device to your console:
1) Open the application and do a scan.
2) Choose your device, right click and "Enable XBOX Mode".
**This needs to be done before your console will recognize the drive. If you forget to do this; your console will ask to reformat it (losing all your data).

Usage: (Create a new XBOX One External Storage Device)
1) Plug in a USB 3.0 enabled Disk Drive into your PC.
2) Format the drive so that it is visible to your PC in a logical drive format (NTFS, FAT, etc).
3) Choose "Create XBOX Drive".
4) Select the drive.
5) Continue through the warnings.
6) Drive should show up in the list.
7) Plug your drive into your XBOX One console and enjoy External Storage capabilities. (Preview update or not!)

Usage: (Create a new XBOX One External Storage Device With Multiple Partitions)
1) Plugin a USB 3.0 enabled Disk Drive into your PC.
2) Using Disk Management in windows; create multiple NTFS partitions of varying sizes on the drive.
3) Open the application and choose SCAN.
4) Choose the drive you partitioned appropriately.
5) Right click and "Enable XBOX Mode"
6) Plug drive into XBOX One. The console will see multiple drives/partitions for use with storage.

*WARNING*
This application scans and makes modifications to the MBR of the drive. I take no responsibility for any damage done to the device or loss of data caused by utilizing this application.
This has been tested on only a handful of drives; so there could be issues. Use at your own risk.

*NOTES*
- If you do not have the June Preview Update you can still utilize external storage capabilities. Your console will recognize the device and use it for storage if you are out of space on your internal drive.
However, you will not have the capabilities to transfer files from Internal -> External and vice versa that the June update provides until it is released to the public.

- USB 2.0 devices can also be utilized but will not be recognized straight away. In an odd workaround; if you plugin a USB 3.0 enabled XBOX One External Drive into your console; and then plugin a USB 2.0 enabled one - the console will utilize the USB 2.0 drive.


News-Source: NFO #2338 via (XBins)

Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Tuesday, 27 May 2014 13:56
Neat PC Utility in advance of big June XB1 Update

Coming in June is major Xbox One dashboard update, and with it comes the feature of 'External Storage' but the drives are reformatted for XB1 use only, with this utility you can switch back and forth.

Xbox-Scene


One problem with the upcoming XB1 external storage feature is that it reformats your USB HDD to its own format system.

With this cool new PC utility you can switch your drive back to access the stored data on your PC and switch to back to XBOX mode.

XBOX One External Storage Device Converter
Version 1.0
Angerwound - angerwound @ gmail . com

Overview:

This application will make a hard drive used for XBOX One External Storage (released in the June System Update); recognizable to a PC for read/write of the data.

Note:

This application requires Administrator privileges on execution otherwise it may state "No storage devices found".

Usage:

  1. Plug in your XBOX One external storage device into your PC after it has been formatted for use on your console.
  2. Open the application and choose "SCAN".
  3. Your device should be listed. Right click and choose "Enable PC Mode".
  4. Choose scan again; and you should see that your device is now in PC Mode.
  5. Disconnect/Reconnect your drive and Windows should now mount the drive allowing you to read/write the files stored by the console. You could also do a refresh in Disk Management instead of disconnect/reconnect.

When you are ready to return the device to your console:

  1. Open the application and do a scan.
  2. Choose your device, right click and "Enable XBOX Mode".

**This needs to be done before your console will recognize the drive. If you forget to do this; your console will ask to reformat it (losing all your data).

*WARNING*

This application scans and makes modifications to the MBR of the drive. I take no responsibility for any damage done to the device or loss of data caused by utilizing this application.
This has been tested on only a handful of drives; so there could be issues. Use at your own risk.

Check out the forums link below for a direct download link. -- Enjoy!


News-Source: XBOX One External Storage Device Converter (via) XboxOneCrunch
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Tuesday, 13 May 2014 21:03
No more Kinect, Only $399 Now, and No more paywall for 'streaming' apps like NetFlix

Just weeks before E3, Microsoft has done another huge 180 on their Xbox One Marketing plans, by dumping Kinect finally, and removing Xbox Live Gold from its apps, and dropping the price to $399 & more

Xbox-Scene


Lots of people are wondering why Microsoft didn't wait until E3 for their big Press Conference to announce the huge changes to Xbox One , so they could hype up the 'listen to consumers' on stage and rape in all the free mainstream press coverage, but instead they decided to silently leak out the huge changes via MajorNelson and other blogs, and they are big ones.

  • No More Kinect.
  • Xbox One to be only $399 Now.
  • And no more paywall for Netflix, Twitch and other key apps, all FREE now.

Besides the above there is bunch of other changes listed below, and it seems M$ wants to remove that growing gap between their rival PS4, and even tho E3 is 5 weeks away, they can't afford to wait and allow that gap to get any bigger, and now going all-in to win this next-gen console war, with E3 being solely focused on their huge exclusive line-up of new games due to be release thru-out 2014/15.

Here is what Major Nelson said about the sudden changes to Xbox One:

First, beginning on June 9th, in all markets where Xbox One is sold, we will offer Xbox One starting at $399*. This is a new console option that does not include Kinect. For $399, our new Xbox One offering will continue to deliver access to the best blockbuster games like "Titanfall," "Call of Duty: Ghosts," "Forza Motorsport 5," "Dead Rising 3," and the upcoming "Watch Dogs," "Destiny" and "Sunset Overdrive." You will also be able to access popular entertainment apps, such as Twitch, YouTube, and Netflix, as well as watch live TV and use OneGuide. Finally, you will continue to be able to use many of the unique features of Xbox One including the ability to get game invites while you watch TV, switch between games and entertainment apps, enjoy Twitch broadcasts, and upload your favorite gaming moments.

Next, we're bringing more value to our Xbox Live Gold members while extending the entertainment experiences available through Xbox to every connected console. So, also starting in June, we will roll out a new set of benefits for our Xbox Live Gold members on Xbox One and we will offer anyone who owns an Xbox 360 or Xbox One access to popular games and entertainment apps without an Xbox Live Gold membership. Here is what you can expect from the new generation of Xbox Live:

  • Free games with Games with Gold**. Since Games with Gold launched on Xbox 360 a year ago, over 12 million people have enjoyed great free games, resulting in nearly 200 million hours of free fun playing Games with Gold titles. We've been learning from your feedback and have focused on making improvements each month to the selection of titles. To celebrate the one-year anniversary of Games with Gold for Xbox 360 and as a thank you for helping shape this program, members will receive an additional free Xbox 360 game in June. The Games with Gold titles for Xbox 360 in June are "Dark Souls," "Charlie Murder" and a bonus game of "Super Street Fighter IV: Arcade Edition."

We're pleased to bring Games with Gold to Xbox Live Gold members on Xbox One in June. Members will have subscription-based access to free games ranging from top hits to breaking indie stars. The program will launch on Xbox One with "Max: The Curse of Brotherhood" and "Halo: Spartan Assault." A single Gold membership will get you access to the free games for both Xbox One and Xbox 360.

  • Exclusive Discounts. Deals with Gold will also launch for Xbox One in June, delivering discounts for great games each month, with significant savings for Xbox Live Gold members. The first titles offered in June will include "Forza Motorsport 5," "Ryse: Son of Rome," and a few other surprises. This program will continue to be available for Xbox Live Gold members on Xbox 360. And new on Xbox One, we will launch a virtual VIP room exclusive to Xbox Live Gold members where we will feature free games, monthly deals, and other great benefits.
  • Popular entertainment apps will be available for all Xbox 360 and Xbox One owners. Xbox 360 has been a leader in delivering entertainment experiences for years, with over 170 global entertainment apps and experiences available today. We're constantly adding new partners and experiences to the growing catalog on Xbox One. Coming in June, anyone with an Xbox will be able to access popular entertainment experiences - whether or not you have an Xbox Live Gold membership. This includes great gaming apps like Machinima, Twitch and Upload, popular video services like Netflix, Univision Deportes, GoPro, Redbull and HBO Go, sports experiences like the NFL app for Xbox One, MLB.tv, NBA Game Time, NHL Game Center and more.*** Microsoft experiences including Internet Explorer, Skype, OneDrive and OneGuide will also be available to all Xbox customers.**** You can find a full list of apps and features that will be available below and here.

We've heard that you want more choices from Xbox One. You want a wide variety of options in your games and entertainment experiences and you also want options in your hardware selection.

To be clear, as we introduce this new Xbox One console option, Kinect remains an important part of our vision. Many of you are using Kinect for Xbox One every day. In fact, more than 80 percent of you are actively using Kinect, with an average of 120 voice commands per month on each console. Some of the most popular voice commands include "Xbox On," "Xbox Broadcast" and "Xbox Record That." We will continue to offer a premium Xbox One with Kinect bundle to deliver voice and gesture controls, biometric sign-in, instant personalization, instant scanning of QR codes, and enhanced features only available with Kinect in games such as "Kinect Sports Rivals," "Just Dance 2014," "Project Spark" and more.

Major Nelson ends his blog post, with the fact that Kinect will be available soon by itself for those that wish to jump into the Kinect experience this Fall after seeing the awesome power of Xbox One console by itself, without the game enhancing power of Kinect.

So what do you think about the sudden changes, and doing it a month before E3, will it make Xbox the winner over PlayStation?



News-Source: Xbox One: Delivering More Choices for Fans (via) MaxConsole
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Saturday, 10 May 2014 15:03
A new Ryse, Fallout and Halo 5 release date?

A blogger has published what he claims is the full breadth of Microsoft's plans for the Electronic Entertainment Expo (E3) in June. To sum up the big leak, let's just say there will be a lot of games!

Xbox-Scene


We had the big Sony E3 leak a few days ago, and around the same time we missed the news of a blogger leaking the Microsoft E3 plans, and here it is, and looks like it will be packed with ton of games for the Xbox One:

On the DL.

This info comes from the highest source and contains near full details of Microsoft E3 2014 conference.

I have had corroborations from a number of sources to its legitimacy:

  • Ryse 2 is in development and will be announced at the show in a real-time in-game trailer. Gone is the Roman period, enter the medieval setting. The game will offer more freedom of exploration and a refined combat system. The main character is a sell-sword of sorts with a greater destiny. This game looks beyond belief. No release date (possibly late 2016)
  • Forza Horizon 2 will be announced for release in October 2014 vai Playground Games. It will once again be open world and set in Louisiana, Missisips, New Mexico, Texas and Arkansas. Full day/night cycle, real time weather. Estimated 80 hour single player.
  • 343 Industries will unveil Halo 2: Anniversary. This is a full (multiplayer included) visual makeover of Halo 2, it will also include the same options as Halo Anniversary (Including both visual modes) skulls etc. It will include the E3 2003 mission as a bonus unlockable and the maps from the PC version.
  • No Turn 10 this year except in supportive capacity of Playground.
  • Halo 5 will get its release date.
  • Rare is prepping a re-boot of Battletoads and Perfect Dark. BT will initially be a download only title (see Killer Instinct) and is set to run at 60fps. Perfect Dark is looking to be rebooted into a Third Person Adventure game - Similar to Uncharted.
  • Epic will be there to unveil their new game base on the Samaritan demo from 2012. This will be XBOX ONE EXCLUSIVE as Microsoft is the publisher. Possibly the best looking game of this generation.
  • Good Science Studios will unveil their Kinect Only game "EchoBlack" - The game is controlled via the use of Kinect and the player plots through an adventure game drawn as by echolocation. The vibrancy of the world depicted alters depending on the pitch, loudness and location of the players voice. No release date.
  • Twisted Pixel will reveal their next digital game which is set in a sci-fantasy planet of Dekelsus. Possibly a 2.5D platformer.
  • Black Tusk will have a CGI trailer for Gears of War : Lazurus which will show the direction the series is heading.
  • Lift London will be showing 2 projects. They are small and digital based. No other details unfortunately.
  • Lionhead will have a brief gameplay of Fable Legends and bow out with a teaser of their next project which is set in a post-cataclysmic Earth decimated by egg shaped objects (possibly aliens)
  • Frontier Development is working on a family friendly Kinect title for release in 2014
  • Phantom Dust : Sacrifice is being worked on by Grounding Inc and will be a prequel to the original. The game will be episodic in nature.
  • Quantum Break will be out November 2014 - There is a multiplayer mode - Part 1 of a trilogy. The game has had a significant graphical upgrade since last year.
  • Sunset Overdrive is aiming for release on the last weeks of August/Early September. Graphically it looks like the CG trailer and the Parkour element of the game is a mix of Sonic, Jet Set Radio and Ratchet and Clank.
  • The secret Japanese game is coming from Platinum Games and is a Viewtiful Joe like action- beat em up. Codename is "RugPuddle". This is part one of a multiple game deal with Microsoft to publish other titles in the future.
  • Leap Experience Pioneers will announce their game which looks like a TPS/RPG hybrid set in a Sci-fi universe. Looks very Mass Effect inspired. COMING 2015
  • Platform Next Games is a new studio. They will be presenting an unnamed tech demo based on an upcoming project (similar to Black Tusks demo last year) which appears to be set in either an ancient or fantasy setting.
  • Games With Gold will be announced for Xbox One starting immediately. The aim is that it will be 1 retail game a month, 1 digital game per month of a choice of 2. This will evolve as time goes on.
  • Microsoft will announce the date when retail units can be activated as development kits, it will be before October 2014.
  • Crackdown: Skyline - Coming 2015 - No other info, not even the developer. Microsoft Studios.

Multi-platforms are as follows:

  • The Division (Xbox One is now lead platform)
  • Call of Duty: Advanced Warfare
  • Fallout 4
  • EA game (not specified here)

Exclusive/Timed DLC on all.

That's all.

So what do you think, will this 'leak' become true, and if so is this list of games enough to make you jump into Xbox One gaming?


News-Source: Microsoft's E3 2014 plans leaked by a 'blogger' (via) XboxOneCrunch
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Monday, 05 May 2014 21:18
But division is 'not as obvious as you might think'

Gates as second-largest shareholder of Microsoft, absolutely supports the new CEO if it wants to spinoff the 'Xbox' division, but he points out in his interview with Fox it is not as easy as you think

Xbox-Scene


Bill Gates was very open on his thoughts of 'spinning' off the Xbox Gaming side of company he founded, as he gave an interview with Fox over the changes his company is going thru now as the new CEO takes his old Microsoft company into new directions and is working hard to rebuild their Empire in the ever-changing landscape of technology frontier.

Microsoft founder Bill Gates would support CEO Satya Nadella if he wanted to spinoff the company's Xbox division, Gates said in a recent interview with Fox Business Network.

In response to questions about separating Bing and the Xbox division, and acknowledging that Microsoft has spun off products like Expedia and Slate, Gates said that separating Microsoft's Xbox gaming division from gaming as a whole at Microsoft isn't necessarily an "obvious" move.

"Well, we're taking PC gaming - Windows gaming - and Xbox gaming and bringing those a lot closer together," Gates said. "The power of the PC graphics chips means you can do great games there. So I'm sure Satya and the team will look at that, and, you know, it's up to them. But we're going to have an overall gaming strategy, so it's not as obvious as you might think."

Interviewer Liz Claman then asked Gates if he would support Nadella if he wanted to spin off the Xbox division.

"Absolutely," he said.

Earlier this year, The Washington Post reported that two "influential Microsoft shareholders" were pushing the company to abandon what they deem as non-essential efforts at the company, including the Bing search engine and the Xbox division. In a SXSW Gaming panel in March, Microsoft Game Studios head Phil Spencer said he'd had "explicit conversations with [Nadella and former Xbox divsision head Stephen Elop] about Microsoft's commitment to Xbox - they're extremely committed to Xbox."

Microsoft's board of directors named Nadella as its new CEO in early February. Gates also transitioned from his former role as chairman to a new role in which he will be "supporting Nadella in shaping technology and product direction."

So what do you think, could Microsoft figure out a way to spinoff 'Xbox' gaming side of company while still keeping 'Windows PC and Mobile Gaming' intact, or would some all 'gaming type company be somehow created, and do you think the new CEO is actually thinking about this, as so far his own thoughts on Microsoft is that it should get back to its business roots and focus on new frontier called Cloud-Computing, so that might mean in long road ahead spinning off 'Xbox' would be in cards so that Microsoft can be totally 'Business/Cloud' focused.



News-Source: Gates absolutely supports an Xbox Gaming spinoff (via) XboxOneCrunch
Author: "GaryOPA" Tags: "OffTopic"
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Date: Monday, 21 Apr 2014 04:45
The problem with Internet today is so easy to spread misinformation

Sadly the recent breaking news story of the Xbox One console being hacked already to run 'homebrew' was FALSE and full of 'misinformation' and many scene sites have posted even more misinformation

Xbox-Scene


Recently, we posted an Xbox One Hacking story which we found on another normally good news site, but we quickly pulled it after we check the original sources and people involved and found it to be filled with misinformation and false facts in regard to the XB1 console and exploit.

Here is a recent forum post made by one of those mentioned on the 'other sites' that was quoted in the chat log out of context:

Since the original site posted the pastebin of supposed conversation from #xbonehack of efnet of me talking about the implied acquisition of private keys I have tried as hard as possible to get that site, along with others to remove the rumors. As you might have seen, others had confirmed this conversation did not exist in said channel.

I feel it is necessary now to post that the information in those logs was in fact misinformation, unfortunately out of context and misleading.

There is no current xbone exploit, or keys found, or anything that I am aware of.

Please disregard all rumors regarding this information. I am politely asking all sites who have posted these rumors to please remove the news posts as the information is false.

We agree with the above poster, and hope other sites reading this will add an disclaimer to their Xbox One Hacking Story or remove it totally, and help stop spreading more misinformation on the Internet, just because one site quotes the other does not make it true!



News-Source: Xbox One Hacking Story was FALSE (via) MaxConsole
Author: "GaryOPA" Tags: "OffTopic"
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Date: Saturday, 19 Apr 2014 20:02
'Let’s just say it’s already done' 'Xbox One full homebrew will likely be a reality in a short time'

Hackers are claiming that they’ve found an exploit on the Xbox One that will allow homebrew on the console. A chat log that comes from the EFnet lobby #xbonehack has Xboner's claiming next-gen victory

Xbox-Scene


Old-time sceners have been chatting recently, and they saying its basically GAME OVER for Microsoft, the Xbox One, is now owned by 'hackers' and this currently unreleased exploit allows to get all keys out of 'silicon die', and the only way out is for Microsoft to roll-out new hardware to block their access.

"Let's just say it's already done," according to one poster in the chatroom. Claiming that he's got "great news for Xbox One hacking."

"We will see examples within the following months... right now is the discovery phase, development must be done," reads the log which can be found on Paste Bin. "Think of the most radical situation that could have possibly happened. The thing that would most hurt the security. That's what happened."

The post alludes that the keys needed to sign files for the Xbox One have been discovered, and that to stop the exploit, Microsoft would need to roll out new hardware to combat it.

"Xbox One full homebrew will likely be a reality in a short time," the conversation concludes.

While the post offered very little proof when it comes to the bold claims that were made, there's no doubt a large community of modders and hackers that are looking for a homebrew solution on the Xbox One. If true, homebrew won't be the only thing we'll be seeing on the Xbox One in the near future. The ability to run unsigned code on the console would likely lead to piracy on the Xbox One.

Piracy is a problem that Microsoft has been combating on their consoles for years. Modified disc drives on the Xbox 360 allowed players to play pirated games on the console, which Microsoft fought through numerous updates and storage changes. Console mods like JTAG wrought havoc in multiplayer games, like Call of Duty, which allowed cheaters to host modified lobbies and other unsanctioned activities on Xbox Live.

Here is the full 'pastebin' chat log incase it gets removed soon:

From #xbonehack:
[3:08pm] wow
[3:08pm] wowowowowowow
[3:08pm] I just got GREAT news for xboxone hacking
[3:09pm] <+giglife> Iriez ¦ I just got GREAT news for xboxone hacking | lets hear the big news
[3:10pm] lets just say its already done.
[3:10pm] games over
[3:10pm] :)
[3:11pm] homebrew?
[3:22pm] goddamn im fucking excited
[3:22pm] There's no beans to spill
[3:23pm] it just...is what it is :)
[3:23pm] We will see examples within the following months....right now is the discovery phase, development must be done
[3:49pm] <+Iriez> think of the most radical situation that could have possibly happened. The thing that would most hurt the security
[3:49pm] <+Iriez> the thing that others have tried to get for other consoles and never succeeded (though they did with ps3)
[3:49pm] <+Iriez> thats what happened
[3:49pm] keys?
[3:49pm] <@hordak> keys?
[3:49pm] <@hordak> heh
[3:49pm] * +Iriez neener neener not sayin
[3:49pm] <@hordak> yes then
[3:50pm] <+Iriez> well, theoretically if the keys were leaked
[3:50pm] <+Iriez> IF....
[3:51pm] <+Iriez> public key is stored on cpu die
[3:51pm] <+Iriez> ..... :-)
[3:51pm] <+Iriez> new hardware would need to be rolled out
[3:51pm] <+Iriez> and even then
[3:51pm] oh nice
[3:51pm] <+Iriez> how are they going to prevent files signed with the old key from working
[3:51pm] <+Iriez> if they change their public/private pair?
[3:52pm] <+Iriez> welcome to the beggining of a new age!
[3:53pm] <+Iriez> xboxone full homebrew will likely be a reality in a short time
[4:01pm] <+Iriez> who said anyone found the private key ? :)
[4:01pm] <+Blackwolf> i got that refrence kl0wn
[4:01pm] so this will be the easiest hack ever than to apply. Literally just a dashboard update thats been hacked up
[4:01pm] <+Blackwolf> lol
[4:01pm] like the ps3
[4:01pm] <+Blackwolf> high five
[4:02pm] <+Iriez> ....perhaps ; ) 



News-Source: RUMOR: Xbox One hacked for Homebrew? (via) MaxConsole
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Friday, 18 Apr 2014 14:02
Empire Xboner's are falling behind rapidly, with the Rebel PS4 over 2 million in sales in the latest chapter of the Console Wars

Microsoft was happy to announce that their Xbox One next-gen console, is now pass the 5 million mark, and that their new Titanfall game was the #1 selling game in March, helping them to sell more XB1s

Xbox-Scene


No good news this morning from the front line fighters on the Empire side, as it seems the Rebels are winning in the Console Wars.

Microsoft says it has sold more than 5 million Xbox One consoles to retailers since launch, according to an update from Yusuf Mehdi, Xbox corporate vice president of marketing, strategy and business.

Citing NPD Data, Microsoft said it sold an estimated 311,000 Xbox One consoles in March. During the same month, Titanfall for Xbox One was the number one selling game in the United States, according to NPD estimates, though sales figures for Respawn Entertainment's first-person shooter were not provided.

Xbox One's latest sales milestone follows an announcement from chief competitor Sony, who says it has sold more than 7 million PlayStation 4 consoles since launching in November 2013.

A key distinction between the two sales numbers is that PS4 sales are reported as sold-through, or purchased by consumers, while Xbox One sales are reported as sold-in, or sold to retailers.

Despite trailing PS4 by some 2 million units, Mehdi said global Xbox One sales are "outpacing Xbox 360 by more than 60 percent at the same point in time."

Well lets see how the next few months turn out, wild rumors is there just might be price war coming next by the time E3 rolls around, and don't forgot the underdog that launched a year early into this new battleground, they have started to squeeze in on both sides!



News-Source: XB1 Sales Surpass 5 Million Globally (via) XboxOneCrunch
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Tuesday, 15 Apr 2014 17:36
FBI raids three homes recently, arresting those trading in Xbox One Secrets

We reported before on SuperDAE story and his Xbox One devkit raids, but now the fallout from that has moved from Australia to state-side, with FBI rounding up three hackers, one of them from Canada

Xbox-Scene


You might remember the SuperDAE stories from over a year ago, with him listing early Xbox One dev-kits up for sale on eBay, and then later him getting arrested, and threatening to release info which never happen, but now the FBI have rounded up some more 'hackers' that were trading in Xbox One devkits, and passing info among themselves.

One of people arrested in New Jersey is better known on many 'scene' forum sites like XboxHacker as 'SonicISO' and was originally the Admin behind the very popular E3-Forums for E3 Flasher and their ODE device before it was suddenly shutdown earlier this year.

A New Jersey man, a Wisconsin teen and a man from Canada are facing more than a dozen charges for allegedly breaking into computer systems and stealing sensitive information belonging to the U.S. Army and other companies, including Microsoft.

Obtained and partially published Thursday by The Smoking Gun, the indictment - still sealed, but filed in U.S. District Court in Delaware - charges Sanadodeh Nesheiwat, 28, from New Jersey; Nathan Leroux, 19, from Wisconsin, and Canadian resident David Pokora.

The men are alleged, beginning in 2011, to have begun a roughly two-year cyber crusade against video game companies, during which time they identified and exploited vulnerabilities in computer systems belonging to Microsoft, Valve Corporation, Activision Blizzard, Zombie Studios, and Epic Games, according to a report.

The Microsoft breach enabled the alleged attackers to steal information on the then unreleased Xbox One, according to published pages of the indictment, which explain that the perpetrators were able to use that data to build counterfeit versions of the console, including one that was sold on eBay for $5,000.

Intrusions into the computer systems of companies such as Epic Games and Activision Blizzard allowed the attackers to steal early copies of "Gears of War 3" and "Call of Duty: Modern Warfare 3," two blockbuster titles that had yet to be released at the time, according to the report.

Also, Apache helicopter pilot simulation software designed for the U.S. Army was stolen from Zombie Studios, a company commissioned by the American military organization to develop the chopper training program, the report added.

The men are facing 15 felony charges, including multiple counts of wire fraud, three counts of unauthorized computer access, two counts of copyright infringement, and one count each of conspiracy to commit wire fraud, conspiracy to commit theft of trade secrets, conspiracy to commit mail fraud, attempted mail fraud, conspiracy to commit identity theft, and aggravated identity theft.

The indictment was returned by a grand jury in July and Nesheiwat and Leroux were arrested at their respective homes last week, according to the report, which adds that the status of Pokora was undetermined at the time.



News-Source: Trio charged with hacking, stealing from Microsoft (via) XboxOneCrunch
Author: "GaryOPA" Tags: "GamingGeneral"
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Date: Friday, 11 Apr 2014 00:58
'Witness Video Game History'.

We're all invited to the Atari E.T. landfill excavation later this month. 'Become a part of gamer history', Microsoft says...

Xbox-Scene


Microsoft is inviting the public to attend the Atari Landfill excavation where a team will search for buried E.T. the Extra-Terrestrial video game, rumored to be buried in New Mexico.

The day-long excavation will take place on April 26, and spectators will be able watch as the "truth" comes out. This endeavor is being funded in part by Microsoft's Xbox Entertainment Studios as part of its new documentaries initiative, that will air first on Xbox consoles.

Here's the official info:

Become a part of gamer history. Unearth the truth behind the ultimate urban legend. We’re excited to announce that the excavation of the long-rumored “E.T. the Extra-Terrestrial” video game burial site will occur on April 26, 2014 and will be open to the public. Spectators are invited to watch the team uncover the infamous Atari game cartridge grave.

The Atari Corporation – faced with overwhelmingly negative response to the “E.T. the Extra-Terrestrial” video game – allegedly disposed of millions of unsold game cartridges by burying them in the small town of Alamogordo, New Mexico in 1983. Fuel Entertainment took an interest in the legend, and in December 2013, with help from local garbage contractor Joe Lewandowski, acquired the exclusive rights to excavate the Alamogordo landfill. Fuel Entertainment brought the opportunity to Xbox Entertainment Studios, and now, as part of a documentary series (developed by Xbox Entertainment Studios and two-time Academy Award® winning producer Simon Chinn and Emmy winning producer Jonathan Chinn, through their multi-platform media company, Lightbox), the team will excavate the legendary New Mexico landfill to reveal the true story of Atari’s bizarre burial.

Director Zak Penn (“X-Men 2,” “Avengers,” and “Incident at Loch Ness”) will be documenting the dig and the events around it. In addition to fans and media, a variety of people tied to the dig, video game, and film will be in attendance – including “E.T. the Extra-Terrestrial” video game designer Howard Scott Warshaw, a team of archeologists and representatives from Xbox Entertainment Studios, Lightbox and Fuel Entertainment. We hope you’ll join us as we get to the bottom of one of gaming’s biggest mysteries. A lucky handful of fans could even be interviewed for the film. Full details about the dig can be found below. See you in Alamogordo!

Alamogordo Landfill Excavation Details:

Saturday, April 26, 2014
9:30 a.m. – 7:30 p.m.

Alamogordo Landfill
4276 Highway 54 S
Alamogordo, NM 88310
(Near First Street and White Sands Boulevard)

City of Alamogordo Website: http://ci.alamogordo.nm.us/


News-Source: Microsoft invites you to attend the Atari E.T. landfill excavation on April 26 (via) MaxConsole

Author: "GaryOPA" Tags: "GamingGeneral"
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Date: Tuesday, 08 Apr 2014 17:57
Plus, YouTube uploads coming to XB1 today!

New Xbox One features are coming this month: the console can now reboot itself after system updates, users will be able to play 50Hz Blu-ray discs, and direct YouTube uploads.

Xbox-Scene


First, here is the trio of new Xbox One features that will pop-up in its upcoming April update (members currently beta testing the update will soon receive them):

We’re still working on our next Xbox One system update and have been receiving some really great feedback from members with early access. Tonight, I wanted to let you know we’re pushing a few more features to the members previewing new system updates that you may be hearing about. Here are a few details on those features.
  • Blu-ray player supports 50 Hz video output for content recorded at 50 Hz. We’ll also be updating the Blu-ray Player app in the coming days to round out these improvements.
  • Controller and headset adaptor firmware updates will reduce audio static and improve wireless connectivity.
  • Silent reboot after system updates and system update on demand now available. After this update, if your console is in Instant On mode, the update will happen automatically and return to standby upon completion. This means you won’t need to power on your console after an update moving forward. If you want to take future updates when available without waiting for your console to do it on its own, we’ve added this option under system settings. It will only show as available when there is an update to take.

We’re committed to delivering innovation through system updates, and on behalf of the Xbox team, I can’t say enough how integral fan feedback is to this process. Some features previewed won’t always make it to launch right away because we want to help ensure the best experience for our fans before pushing a new feature.

Also, these features may roll out over several days to this audience.

The engagement from our Xbox One community continues to be incredible, in large part thanks to the input and feedback from our fans. Select members far and wide that have been previewing system update features have been as generous with their time and input as we had hoped they would be. This feedback continues to help us make the future of Xbox One yours as much as ours.

So thank you to those who shared their thoughts with us and, hopefully, are having a little fun in the process.

We look forward to sharing news when our next Xbox One system update rolls out to the larger community.


Also, and if you didn't know, you'll be able to upload Xbox One gameplay directly to YouTube starting today!

Game DVR and Upload are among the most used apps on Xbox One. We know how important it is to be able to easily watch and share video clips, and starting tomorrow we’re rolling out an update to the YouTube app on Xbox One that integrates Game DVR and Upload with YouTube**, making it easier than ever to capture and share game clips with the world.

Now, use Game DVR to capture epic gaming moments, edit them in Upload Studio, and, with the simple click of a button inside the YouTube app (look for My Uploads**), share them instantly to your YouTube channel. The updated YouTube experience also allows you to watch YouTube videos in Snap Mode, earn Media Achievements, and adds YouTube channels to OneGuide for instant access to YouTube videos right next to your favorite TV listings or App Channels.

**In Settings, elect to “Share game clips” and “Share on social network”



The GoPro channel app launches today on Xbox 360 too. The full announcement is located HERE.

News-Source: Microsoft shares new details on Xbox One April update (via) XboxOneCrunch
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Friday, 04 Apr 2014 16:59
A new version of Dash Launch has been released to allow support for 360 kernel version 16747

This version also includes some additions and bug fixes.

Xbox-Scene


ChangeLog

V3.12
  • default behaviour of live block is now to use strong block rules (at least until ini is loaded)
  • fix compatibility issues with dashes created before AP25 was deployed (spoof the AP functions on older versions)
  • limit fakelive/autofake to 14717+ kernels
  • add export so plugins can find out where they were loaded from during dllMain() (it's volatile, copy it in Main() if you need it!)
  • update 16547 patches to delay network bringup in xam until launch.xex loads
  • add trinity internal usb to hddkeepalive (for those that have a usb hdd hooked up there)
  • add 16747

Known Issues:

- *** WARNING ***

One of the testers observed a console reaching out to live despite liveblock only when fakelive or autofake was enabled. If you intend a keyvault to not get banned, do not use it on a glitch/jtag machine!

  • Autologin pop-up blob does not display properly... live with it.
Currently the project is missing the following supported translations:
  • Japanese, Korean, Chinese Simplified, Chinese traditional
Currently supplied translations:
  • English, French, Portuguese, Russian, Spanish, German, Italian, Polish
The skin pack includes the sources used to skin dash launch as well as the string files if anyone wishes to create a translation to one of the above languages (including English, as I know my explanations are not always easy to understand.) Also included is a c# based editor for the string files to assist in translation.

External fonts, background image and skins may be used by this, simply place skin.xzp and/or font.ttf and/or background.png (1020x720) beside default.xex. If neither location has a font file supplied the system font on flash will be used.

Overview
  • It will launch a XeX or CON file from the path you specified in launch.ini as long as it's valid
  • Depending on the button you hold when the xbox is trying to load the NXE, it will divert to the xex/con tied to that button or return to default as defined in launch.ini
  • At boot time it is possible to subvert default item and/or NXE loading, but you must wait until the controller syncs to do so
  • Depending which button is held when closing miniblade in NXE (use Y button to close, release then hold a QL button) it will quick launch a CON or XEX from your ini file allows one to patch kernel/xam at bootup with a freeBOOT patch style bin file from usb or hdd (in that order) must be in root of the device and be named "kxam.patch" and be no larger than 0x4000 bytes.
  • Again, kxam.patch binary format is the same as a compiled freeboot patch bin, but uses real virtual addresses rather than offsets - as of 2.22 the first 32bit value must instead be the version of the kernel the patches apply to - with the included patch set,
  • launch.xex acts as a helper to detect when xbox1 emulator loads, allowing memory unlock patch and xbox1 emulator to function together


News-Source: Dash Launch 3.12 Released (via) 360Crunch
Author: "GaryOPA" Tags: "Xbox360"
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Date: Friday, 04 Apr 2014 16:49
This update adds support for kernel 16747 plus other bug fixes and additions

xeBuild is a command line system image builder for JTAG, glitch, and clean images.

Xbox-Scene


Change Log

1.12
  • check FCRT.bin signature with PIRS_pub.bin or MAST_pub.bin if available (selection based on content)
  • check DAEP signed signatures in DAE.bin (usually 2) with PIRS_pub.bin if available
  • check CRLP signed CRL.bin signatures with PIRS_pub.bin if available
  • fix mobile extraction stalling process on corrupt NAND
  • do not patch boot reasons into flash header for devkit and retail builds, only glitch and jtag
  • added patch to kernel to attempt to block network until launch.xex has loaded (if available)
  • add -o smcnocheck to image build options/ini; avoids fatal build error if smc is unknown
  • add 16747
  • fixed: was not automatically creating all the folders for 16747 avatar data to be valid

How To Use:

  • See individual folders for lists of files to provide
  • If desired provide replacement cpu and 1bl keys in text files
  • open a command window in the xeBuild directory
  • on the command line type, for example:
example - if you provided keys in appropriate text files
xeBuild.exe -t glitch -c falcon -d myfalcon myfalconout.bin

-t glitch = build a glitch type image
-c falcon = use falcon bl and patch set
-d myfalcon = a folder is present called "myfalcon" with per machine files, this uses it myfalconout.bin = the file that will be produced
  • type 'xeBuild.exe -?', 'xebuild client -?' or 'xebuild update -?' for command line info

Update and Client modes:

Both modes require the supported updsvr running on the xbox, full functionality may require updating console patches with the included hv patches. Both the PC and the xbox need to be on the same subnet/LAN router.

Client mode is a simple way to read, write and patch flash as well as few other simple commands such as the patch updater. The patch updater will look in the folders beside the exe for {version#}\bin\patches_{type}.bin which are full patches for whichever console and hack type, it will load and strip the patches if needed and send them to the console. Note that only xebuild images are truly supported for this.

Most of the client mode commands should be available on any console, even unhacked devkits. See output from 'xebuild client -?' for more information on the options available.

Update mode attempts to retain as much data about the console as possible, without having to provide any info on the command line aside from optional/addon patches if required. After you copy the $SystemUpdate folder into (in this example) the folder 16203 it is capable of taking a simple command line like:

  • xebuild update -f 16203 -a nohdmiwait

It will fetch all the info from the console, and use the updater to update both the system flash and avatar data on the console (provided you have an 360 formatted HDD internally in the console.)

It has some more advanced options to allow one to build the update image as well as dump the data from the console as it's acquired, while even leaving the console data untouched. See output from 'xebuild update -?' for more information on the options available.

Neither update or client image writes are able to affect bad blocks, but are able to write new ones.

If this happens mistakenly, an erase block command has been provided in client that will attempt to clear the bad block - use with caution though, blocks get marked as bad for good reasons and is a normal occurrence on NAND when a block becomes unreliable.

With big block machines, the server will attempt to retain any NAND mu data in the system area, provided there is no system data to write in the image being sent. It's not foolproof, but update mode should not corrupt NAND mu.

Example:

  • take original console dump, put it in mytrinity folder as NANDdump.bin
  • set CPU key and 1BL key in ini file, verify LDV from NANDdump.bin matches console fuses
  • if not set cfldv in ini file
  • build (xeBuild.exe -t glitch -d mytrinity -f 13599), flash and hopefully life is good

.ini files:

Just a word on the format... the ini parser is not very robust, the files need to be plain ASCII, everything after a ; on a line is ignored, and spaces are not acceptable (they get removed).

Things like CPU key and 1BL key, if present in the per box ini file need not be placed anywhere else.

Optional Patches:

Various optional patches are included for use with the -a option, they are:

  • nofcrt - removes fcrt.bin requirement on some drives
  • nohdd - disables detection of internal SATA HDD
  • nohdmiwait - HDMI consoles will no longer wait or EXX screen when video is not ready
  • nolan - disables wired LAN to prevent E75/76/77 on machines with a damaged PHY
  • nointmu - disables jasper NANDmu, trinity 4G internal USB and corona 4G MMC memory units

blmod.bin:

Changing the patches to the BL that follows the BL that is executing during glitch attempts has a direct effect on whether a machine will glitch. The provided patches are generic and work well on most machines, but this per machine build addon can now be supplied without modifying the base patches to CBB or CD via a file in the perbuild folder, they will simply be tacked onto the end of CBB or CD, and the BL size adjusted to include this new data in the hash.

Keep in mind, it can take multiple attempts and re-flashing with different binary data to find something that will boot at all, let alone be more effective for your console.

blmod is currently not supported by update mode.

Note:

- DON'T USE THIS UNLESS YOU KNOW FOR SURE THAT YOU NEED IT!

Using an incorrect controller config can result in problems remapping bad blocks (even manually.)

If you have a 16M jasper, an additional build type has been added 'jaspersb', by default the image will be built for jasper with big block controller (config 00023010), use this alternate switch to build for small block controller (config 01198010.)

Multi build/options example:


When you specify -f 13599 on the command line:

  • 13599\filelist.ini is parsed instead of data\filelist.ini

Also the bin directory is used from 13599\bin\ instead of bin\ allowing anyone to create multiple builds without multiple instances or rebuilds/hex edits/hacks of the main app.

The example provided is the last version of 13599 patch set from dash launch and
other files to build freeboot 13599

example use:

xeBuild -f 13599 -d myfalcon x13599out.bin

  • -f 13599 : use .\13599\filelist.ini, and .\13599\ for firmware files, .\13599\bin\ for patches
  • -d myfalcon : use .\myfalcon for per build files (cpu key, keyvault, security files, ini etc.)
  • x13599out.bin: override auto generated name and produce .\x13599out.bin as the final NAND image

Note: if -d ***** is not specified it will still use the original /data and /bin dirs

Devkit image building:

This feature is currently considered Beta/Work In Progress.

A new image target type was added, "-t devkit" which builds 64M flash images for devkits. Currently untested, building with a 00 filled CPU key will create a zeropaired devkit image that may allow one to boot a software bricked devkit that one does not know the CPU key for and recover it to an operational state. By powering on the console with such an image present, with a recovery DVD in the drive, the recovery software should be able to create a new keyvault, re-pair the DVD drive to the new keyvault, and allow normal operation once complete.

Normal devkit image building when one does know their CPU key and thus has security files and keyvault should work as expected.

Building devkit for glitch/jtag is also possible using the standard -t glitch/jtag methods. Sample ini have been provided with this release, but will not work unless patches and files are supplied. Note that devkit is not our focus, but was relatively easy and straight forward option to supply for those that wish to make use of it.

jasperbigffs:

Those who use large block NAND are now able to nearly double the size of the system file area with this option with no apparent ill effects. Normally this option wouldn't be needed, but if one wanted to experiment with more files in flash, or one was building a devkit image for a devkit with a big block flash, this option is required.



News-Source: xeBuild 1.12 Released (via) 360Crunch
Author: "GaryOPA" Tags: "Xbox360"
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Date: Saturday, 29 Mar 2014 07:35
Video of Frogger 2 running (although extremely slow).

Ben Vanik has released a video for Xenia, showcasing his emulator running a commercial game for the first time.

Xbox-Scene


A few weeks ago, we informed you about 'Project Xenia', a WIP Xbox 360 emulator for PC.

Well, this week the emu author, Ben Vanik, released a video showcasing Frogger 2 -released on Xbox Live Arcade in 2008- running on it... although very slow.

Project homepage: https://github.com/benvanik/xenia

This is the first game to run in the emulator. It's currently using my debug interpreter so it's extremely slow for now. Minor graphical glitches (missing text, some screen clearing issues), but otherwise works. Riveting, I know, but ya gotta start somewhere :)

Quick answers:
  • Yes, it's real.
  • Yes, it'll get faster.
  • No, [game X] doesn't run yet. This is the only game that does.
  • No, you can't have an executable. If anyone claims to have one for download it is likely a virus.
Big thanks to Rick (http://blog.gib.me/) for the help!

This, along the PS3 emulator one (RPCS3), are still Proof of Concept, but it's always nice to see some progress.

Take a look at the video below! (Gameplay starts at 6:08).



News-Source: 'Xenia' - Xbox 360 emulator shows some progress (via) 360Crunch
Author: "GaryOPA" Tags: "Xbox360"
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Date: Wednesday, 26 Mar 2014 07:30
Watch out trolls: New reputation system has been detailed.

It looks like naughty Xbox Live users will be punished with Twitch cut-off and reduced matchmaking.

Xbox-Scene


That's right, gamers who have a "negative impact" on the Xbox Live community will soon be handed penalties like reduced matchmaking pairings, and might even have access to Twitch revoked, Microsoft has announced.

Notifications for the Xbox One reputation system will start appearing this month, and there will be three types of reputation levels: “Good”, “Needs Work”, and “Avoid Me”.

Here are the details:

Leveling Up Your Reputation: Notifications Coming Soon

Last July, I gave you a preview of what to expect with reputation on Xbox One. Gaming has always been a social activity, and for Xbox One we redesigned the Xbox Live community-powered reputation system from Xbox 360 to help better inform players about their behavior in the community.

On Xbox One, there are currently categories of player reputation score – "Green = Good Player," being the large majority of our users, "Yellow = Needs Work" and "Red = Avoid Me." By looking at someone’s Gamercard you’re able to quickly see their reputation. The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be. The algorithm looks to identify players that are repeatedly disruptive across the community on Xbox Live. The vast majority of players do not regularly receive feedback from other players and, thus, will stay at the “Good Player” reputation level.

Here’s what the reputation levels mean for you:
  • “Good Players” – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
  • Warnings for “Needs Work” – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
  • Penalties for “Avoid Me” – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.
Remember, we designed the algorithm so it won’t penalize you for bad reports over a few weeks of play. The system also adjusts for false reports from people that might intentionally report someone of greater skill or for other griefing purposes.

At the end of the day, our goal is to match you with other gamers you’ll enjoy, and create the best gaming community online. Visit the Xbox Live Policy and Enforcement page for more details on the Xbox One reputation system.

So, there you have it. Xbox players, play nice!

News-Source: Microsoft will soon penalize Xbox One players for bad behavior (via) MaxConsole
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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Date: Monday, 17 Mar 2014 07:26
According to a survey...

According to a survey by DealNews, one of the key factors to Sony’s success with the PS4 has been converting the 'swing gamers'...

Xbox-Scene


According to this survey of 1,727 readers by DealNews, Sony's PlayStation 4 is outselling Microsoft's Xbox One because of the “swing gamers”, or Xbox owners who have decided to ditch the Microsoft brand for PlayStation this generation.

Shocked? Here's the report and the survey results:

Although the Xbox One had been selling well out of the gates, it recently came to light that the PlayStation 4 has charged ahead; in fact, in January Sony moved twice as many units of its latest-generation console than Microsoft did. For some, this may come as a surprise, since the Xbox 360 was generally considered to be the dominant console in the many years before these new consoles came about.

So why is the PS4 outselling the Xbox One? We surveyed 1,727 of our readers and discovered that the answer is a complex mix of price, specs, and brand loyalty.

Xbox 360 Users Remain Brand Loyal, But Can't Afford to Pay Retail

Frequently with advanced software-driven technology, consumers will feel inclined to remain within the environment that they're familiar and comfortable with. This is why so many people struggle with the jump from iPhone to Android, for example, or vice versa. It follows then that these next-generation video game console purchases might be influenced by what shoppers owned previously in terms of gaming.

Not surprisingly, 42% of Xbox 360 owners (that is, users who owned only an Xbox 360) opted for the Xbox One, while 51% of PlayStation 3 owners veered towards the PS4. The number one reason cited for why these shoppers purchased what they did? Brand loyalty (at 32% for Xbox 360 owners and 30% for PS3 owners).

Despite this expected result, there were notably a higher number of former Xbox 360 users who didn't purchase any new console yet, claiming that the price was too high and that they were waiting for a deal. (In fact, double the number of Xbox 360 users who didn't buy a new console cited price as an issue, compared to PS3 users who also didn't buy one.) It would seem then that PlayStation devotees are more financially prepared to jump into the next generation of gaming because of the lower retail price, whereas Xboxers are patiently waiting for a more affordable opportunity.

The PS4 Has Won Over 'Swing Gamers'

Interestingly, 44% of the 1,700+ respondents in our survey noted that they owned both the PS3 and Xbox 360. This is likely because those consoles have been around for so long and prices have dropped tantalizingly low in recent years. As such, this would suggest that almost half of console gamers are familiar with both platforms. And while they might still prefer one over the other, the competitor was not foreign to them, likely making it easier to "jump ship" if there was a good enough reason to do so.

Thus, we looked at how these "dual owners" behaved in the face of next-generation gaming, and as it turns out, a higher percentage opted for the PS4 vs the Xbox One. (35% vs. 23%; see the results above.) The number one reason for their selection? Specifications, perhaps latching onto the assertion that the PS4 has a better graphic output. Moreover, a slightly higher percentage of former Xbox 360 users made the switch to PS4 than the reverse; 8% of PS3 owners bought an Xbox One, while 14% of Xbox 360 users bought a PS4.

The Xbox One Is a Best Bet for Holdouts Who Want a Discount

The primary reason people had for not buying either of the consoles was price; either the cost was too high, or users claimed to be waiting for a deal. Luckily for these gamers, our research on the price history of the PS3 and Xbox 360 shows that these consoles began to see discounts after four to five months. That would mean that the next-gen systems would see discounts of about 10% beginning in March.

Of course, the situation is different this time around; when the Xbox 360 and PS3 debuted, there was no deal on either platform for several months. Thus far, we've already seen a handful of discounts on the Xbox One, dropping the console to as low as $475 (or 5% off).

Conversely, there have been no deals on the PS4 console alone. Given the fact that the PS4 is outselling the Xbox One, this is perhaps not surprising. And, coupled with the news that Microsoft has already lowered the price of the Xbox One in the UK (slashing £30 off, or about $49.87), further discounts in March or April seem all the more likely. That said, Microsoft would have to cut a full 20% off in order to even match Sony's low MSRP.

While diehard gamers will likely buy whichever console appeals to them at retail price, our survey suggests that Microsoft could draw more of its own budget-conscious fans into the next generation if it dropped the retail price on its latest console. But given the fact that a high number of gamers are familiar with both platforms, Sony may continue to win over those swing gamers with better specs and a lower retail price.







News-Source: Xbox owners are deserting Microsoft consoles for the PS4 (via) MaxConsole
Author: "GaryOPA" Tags: "GamingGeneral"
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Date: Thursday, 13 Mar 2014 07:21
Thanks to a modder

An unofficial solution to get the new Xbox One controller working on your PC

Xbox-Scene


So, while we are waiting for Microsoft to support the Xbox One controller on PC (they promised it was coming at some point in 2014), we can try this workaround that Lucas Assis has developed with some software/drivers. This in conjunction with another program will allow you to use the controller on Windows (Mac and Linux versions are on their way).

Warning again, this was developed on under a day, I'm releasing due to a high number of people asking for it. It works, and it works great, but it's not really that easy to install (involves installing another 2 programs, both which are open-source and adware free).

I recommend XPadder for setting up the gamepad to keys, or x360ce for XInput games (but I WON'T give support for x360ce, DON'T EVEN ask me about it. I inserted a little about it on this video, but x360ce is actually the most buggy app I have ever tinkered with. I don't want this problem in my life xD).

Linux and Mac users: probably will have a version soon.

PS.: Non-English speaker, been a few months without speaking. Sorry for hiccups ;)


You can watch the video he prepared to know how to do the installation.



News-Source: Xbox One controller now works on PC (via) XboxOneCrunch
Author: "GaryOPA" Tags: "Xbox_Xbox360"
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